13 lines
258 B
C#
13 lines
258 B
C#
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using UnityEngine;
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namespace RoR2;
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public interface IHologramContentProvider
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{
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bool ShouldDisplayHologram(GameObject viewer);
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GameObject GetHologramContentPrefab();
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void UpdateHologramContent(GameObject hologramContentObject, Transform viewerBody);
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}
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