32 lines
528 B
C#
32 lines
528 B
C#
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using UnityEngine;
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namespace RoR2;
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public class MultiOptionPickerPanel : MonoBehaviour
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{
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private int numberOfPickUpsSelected;
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public int numberOfPickUpsAvailable = 1;
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private EventFunctions eventFunctions;
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private void Start()
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{
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eventFunctions = base.gameObject.GetComponent<EventFunctions>();
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}
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public void AddPickupSelected()
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{
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numberOfPickUpsSelected++;
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if (numberOfPickUpsSelected >= numberOfPickUpsAvailable)
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{
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KillPanel();
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}
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}
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private void KillPanel()
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{
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eventFunctions.DestroySelf();
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}
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}
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