r2mods/ilspy_dump/ror2_csproj/EntityStates.Engi.EngiMissi.../Finish.cs

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2024-10-04 07:26:37 +00:00
namespace EntityStates.Engi.EngiMissilePainter;
public class Finish : BaseEngiMissilePainterState
{
public override void OnEnter()
{
base.OnEnter();
if (base.isAuthority)
{
outer.SetNextState(new Idle());
}
}
}