r2mods/ilspy_dump/ror2_csproj/EntityStates.FalseSon/OverheadClubSwing.cs

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2024-10-04 07:26:37 +00:00
namespace EntityStates.FalseSon;
public class OverheadClubSwing : BasicMeleeAttack
{
protected override void PlayAnimation()
{
PlayAnimation("FullBody, Override", "OverheadSwing", "ChargeSwing.playbackRate", duration);
}
public override InterruptPriority GetMinimumInterruptPriority()
{
return InterruptPriority.Frozen;
}
}