r2mods/ilspy_dump/ror2_csproj/RenderInFrontOfParticles.cs

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2024-10-04 07:26:37 +00:00
using UnityEngine;
public class RenderInFrontOfParticles : MonoBehaviour
{
public int renderOrder;
private Renderer rend;
private void Start()
{
rend = GetComponent<Renderer>();
rend.material.renderQueue = renderOrder;
}
private void Update()
{
}
}