r2mods/ilspy_dump/ror2_csproj/RoR2.Orbs/OrbStorageUtility.cs

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2024-10-04 07:26:37 +00:00
using System.Collections.Generic;
using UnityEngine;
namespace RoR2.Orbs;
public static class OrbStorageUtility
{
private static Dictionary<string, GameObject> _orbDictionary = new Dictionary<string, GameObject>();
public static GameObject Get(string path)
{
if (!_orbDictionary.ContainsKey(path))
{
_orbDictionary.Add(path, LegacyResourcesAPI.Load<GameObject>(path));
}
return _orbDictionary[path];
}
public static void Clear()
{
_orbDictionary.Clear();
}
}