r2mods/ilspy_dump/ror2_csproj/RoR2/EclipseRun.cs

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2024-10-04 07:26:37 +00:00
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.Text;
using HG;
using UnityEngine;
using UnityEngine.Networking;
namespace RoR2;
public class EclipseRun : Run
{
public static int minEclipseLevel = 1;
public static int maxEclipseLevel = 8;
private static Dictionary<SurvivorDef, List<UnlockableDef>> survivorToEclipseUnlockables = new Dictionary<SurvivorDef, List<UnlockableDef>>();
public static int minUnlockableEclipseLevel => minEclipseLevel + 1;
public static DifficultyIndex GetEclipseDifficultyIndex(int eclipseLevel)
{
return (DifficultyIndex)(DifficultyCatalog.standardDifficultyCount - 1 + eclipseLevel);
}
private static List<UnlockableDef> GetEclipseLevelUnlockablesForSurvivor(SurvivorDef survivorDef)
{
if (!survivorToEclipseUnlockables.TryGetValue(survivorDef, out var value))
{
value = new List<UnlockableDef>();
survivorToEclipseUnlockables[survivorDef] = value;
if (BodyCatalog.GetBodyName(BodyCatalog.FindBodyIndex(survivorDef.bodyPrefab)) != null)
{
int num = minUnlockableEclipseLevel;
StringBuilder stringBuilder = HG.StringBuilderPool.RentStringBuilder();
while (true)
{
stringBuilder.Clear();
stringBuilder.Append("Eclipse.").Append(survivorDef.cachedName).Append(".")
.AppendInt(num);
UnlockableDef unlockableDef = UnlockableCatalog.GetUnlockableDef(stringBuilder.ToString());
if (!unlockableDef)
{
break;
}
value.Add(unlockableDef);
num++;
}
HG.StringBuilderPool.ReturnStringBuilder(stringBuilder);
}
}
return value;
}
public static int GetLocalUserSurvivorCompletedEclipseLevel(LocalUser localUser, SurvivorDef survivorDef)
{
List<UnlockableDef> eclipseLevelUnlockablesForSurvivor = GetEclipseLevelUnlockablesForSurvivor(survivorDef);
int num = 1;
for (int i = 0; i < eclipseLevelUnlockablesForSurvivor.Count && localUser.userProfile.HasUnlockable(eclipseLevelUnlockablesForSurvivor[i]); i++)
{
num = minUnlockableEclipseLevel + i;
}
return Mathf.Clamp(num - 1, 0, maxEclipseLevel);
}
public static int GetNetworkUserSurvivorCompletedEclipseLevel(NetworkUser networkUser, SurvivorDef survivorDef)
{
List<UnlockableDef> eclipseLevelUnlockablesForSurvivor = GetEclipseLevelUnlockablesForSurvivor(survivorDef);
int num = 1;
for (int i = 0; i < eclipseLevelUnlockablesForSurvivor.Count && networkUser.unlockables.Contains(eclipseLevelUnlockablesForSurvivor[i]); i++)
{
num = minUnlockableEclipseLevel + i;
}
return Mathf.Clamp(num - 1, 0, maxEclipseLevel);
}
public static int GetEclipseLevelFromRuleBook(RuleBook ruleBook)
{
return (int)(ruleBook.FindDifficulty() - DifficultyCatalog.standardDifficultyCount + 1);
}
public override void OnClientGameOver(RunReport runReport)
{
base.OnClientGameOver(runReport);
if (!runReport.gameEnding.isWin)
{
return;
}
int num = GetEclipseLevelFromRuleBook(base.ruleBook) + 1;
ReadOnlyCollection<PlayerCharacterMasterController> instances = PlayerCharacterMasterController.instances;
for (int i = 0; i < instances.Count; i++)
{
_ = instances[i];
NetworkUser networkUser = instances[i].networkUser;
if (!networkUser)
{
continue;
}
LocalUser localUser = networkUser.localUser;
if (localUser == null)
{
continue;
}
SurvivorDef survivorPreference = networkUser.GetSurvivorPreference();
if ((bool)survivorPreference)
{
UnlockableDef safe = ListUtils.GetSafe(GetEclipseLevelUnlockablesForSurvivor(survivorPreference), num - minUnlockableEclipseLevel);
if ((bool)safe)
{
localUser.userProfile.GrantUnlockable(safe);
}
}
}
}
public override void OverrideRuleChoices(RuleChoiceMask mustInclude, RuleChoiceMask mustExclude, ulong runSeed)
{
base.OverrideRuleChoices(mustInclude, mustExclude, base.seed);
int num = 0;
ReadOnlyCollection<NetworkUser> readOnlyInstancesList = NetworkUser.readOnlyInstancesList;
for (int i = 0; i < readOnlyInstancesList.Count; i++)
{
NetworkUser networkUser = readOnlyInstancesList[i];
SurvivorDef survivorPreference = networkUser.GetSurvivorPreference();
if ((bool)survivorPreference)
{
int num2 = GetNetworkUserSurvivorCompletedEclipseLevel(networkUser, survivorPreference) + 1;
num = ((num > 0) ? Math.Min(num, num2) : num2);
}
}
num = Math.Min(num, maxEclipseLevel);
ForceChoice(mustInclude, mustExclude, $"Difficulty.{GetEclipseDifficultyIndex(num).ToString()}");
ForceChoice(mustInclude, mustExclude, "Items." + RoR2Content.Items.LunarTrinket.name + ".Off");
for (int j = 0; j < ArtifactCatalog.artifactCount; j++)
{
ForceChoice(mustInclude, mustExclude, FindRuleForArtifact((ArtifactIndex)j).FindChoice("Off"));
}
static RuleDef FindRuleForArtifact(ArtifactIndex artifactIndex)
{
ArtifactDef artifactDef = ArtifactCatalog.GetArtifactDef(artifactIndex);
return RuleCatalog.FindRuleDef("Artifacts." + artifactDef.cachedName);
}
}
protected override void HandlePostRunDestination()
{
Console.instance.SubmitCmd(null, "transition_command \"disconnect\";");
}
protected new void Start()
{
base.Start();
if (NetworkServer.active)
{
SetEventFlag("NoArtifactWorld");
SetEventFlag("NoMysterySpace");
SetEventFlag("NoVoidStage");
}
}
private void UNetVersion()
{
}
public override bool OnSerialize(NetworkWriter writer, bool forceAll)
{
bool flag = base.OnSerialize(writer, forceAll);
bool flag2 = default(bool);
return flag2 || flag;
}
public override void OnDeserialize(NetworkReader reader, bool initialState)
{
base.OnDeserialize(reader, initialState);
}
public override void PreStartClient()
{
base.PreStartClient();
}
}