r2mods/r2_profiles/choncc-upg/config/prodzpod.Hypercrit2.cfg

307 lines
7.7 KiB
INI

[Hyperbleed 2]
## Bleed chance every survivors start with.
# Setting type: Single
# Default value: 0
Base Bleed Chance = 0
## Enables hyperbleed.
# Setting type: Boolean
# Default value: true
Enable = true
## Maximum number of bleed chance. set to -1 to uncap.
# Setting type: Single
# Default value: -1
Bleed Cap = -1
## yeah
# Setting type: Single
# Default value: 1
Initial Multiplier = 1
## refer to hyperbleed mode
# Setting type: Single
# Default value: 1
Value = 1
## refer to hyperbleed mode
# Setting type: Single
# Default value: 1
Decay = 1
## Linear: Base + (Mult*(Count - 1)), Exponential: Base * Pow(Mult, Count - 1), Hyperbolic: Base + (Mult - Mult / (1 + ((Decay / Mult) / (1 - (Decay / Mult))) * Count)) Asymtotic: Base + Mult * (1 - 2 ^ (-Count / Decay))
# Setting type: CritStackingMode
# Default value: Linear
# Acceptable values: Linear, Exponential, Hyperbolic, Asymptotic
Mode = Linear
## Whether fractional bleed chance should contribute to damage instead of in 100% increments.
# Setting type: Boolean
# Default value: true
Fraction Multiplier = true
## please turn off for asymptotic
# Setting type: Boolean
# Default value: true
Bleed Damage Affects Hyperbleed = true
## value for proc
# Setting type: Single
# Default value: 1
Initial Proc = 1
## value for proc
# Setting type: Single
# Default value: 1
Proc Value = 1
## refer to hyperbleed mode
# Setting type: Single
# Default value: 1
Proc Decay = 1
## mode for proc, HIGHLY do not recommend exponential PLEASE
# Setting type: CritStackingMode
# Default value: Linear
# Acceptable values: Linear, Exponential, Hyperbolic, Asymptotic
Proc Mode = Linear
## Set to 1 to disable color change
# Setting type: Int32
# Default value: 6
Color Cycle = 6
## Multiple stacks of bleed stacks differently?!!
# Setting type: Single
# Default value: 1
Stack Initial Multiplier = 1
## refer to hyperbleed stack mode
# Setting type: Single
# Default value: 1
Stack Value = 1
## refer to hyperbleed stack mode
# Setting type: Single
# Default value: 1
Stack Decay = 1
## Linear: Base + (Mult*(Count - 1)), Exponential: Base * Pow(Mult, Count - 1), Hyperbolic: Base + (Mult - Mult / (1 + ((Decay / Mult) / (1 - (Decay / Mult))) * Count)) Asymtotic: Base + Mult * (1 - 2 ^ (-Count / Decay))
# Setting type: CritStackingMode
# Default value: Linear
# Acceptable values: Linear, Exponential, Hyperbolic, Asymptotic
Stack Mode = Linear
## makes bleed hyperbolic (nerf). DISABLES BLEED SETTING
# Setting type: Boolean
# Default value: false
Hyperbolic Bleed = false
## makes collapse hyperbolic (nerf). DISABLES COLLAPSE SETTING
# Setting type: Boolean
# Default value: false
Hyperbolic Collapse = false
## Shatterspleen adds crit chance to bleed chance instead of bleed doubleproccing.
# Setting type: Boolean
# Default value: true
Lamer Shatterspleen = true
[Hypercollapse 2]
## Enables hypercollapse.
# Setting type: Boolean
# Default value: true
Enable Collapse = true
## Maximum number of collapse chance. set to -1 to uncap.
# Setting type: Single
# Default value: -1
Collapse Cap = -1
## yeah
# Setting type: Single
# Default value: 1
Initial Multiplier = 1
## refer to hypercollapse mode
# Setting type: Single
# Default value: 1
Value = 1
## refer to hypercollapse mode
# Setting type: Single
# Default value: 1
Decay = 1
## Linear: Base + (Mult*(Count - 1)), Exponential: Base * Pow(Mult, Count - 1), Hyperbolic: Base + (Mult - Mult / (1 + ((Decay / Mult) / (1 - (Decay / Mult))) * Count)) Asymtotic: Base + Mult * (1 - 2 ^ (-Count / Decay))
# Setting type: CritStackingMode
# Default value: Linear
# Acceptable values: Linear, Exponential, Hyperbolic, Asymptotic
Mode = Linear
## Whether fractional collapse chance should contribute to damage instead of in 100% increments.
# Setting type: Boolean
# Default value: true
Fraction Multiplier = true
## please turn off for asymptotic
# Setting type: Boolean
# Default value: true
Collapse Damage Affects Hypercollapse = true
## value for proc
# Setting type: Single
# Default value: 1
Initial Proc = 1
## value for proc
# Setting type: Single
# Default value: 1
Proc Value = 1
## refer to hypercollapse mode
# Setting type: Single
# Default value: 1
Proc Decay = 1
## mode for proc, HIGHLY do not recommend exponential PLEASE
# Setting type: CritStackingMode
# Default value: Linear
# Acceptable values: Linear, Exponential, Hyperbolic, Asymptotic
Proc Mode = Linear
## Multiple stacks of collapse stacks differently?!!
# Setting type: Single
# Default value: 1
Stack Initial Multiplier = 1
## refer to hypercollapse stack mode
# Setting type: Single
# Default value: 1
Stack Value = 1
## refer to hypercollapse stack mode
# Setting type: Single
# Default value: 1
Stack Decay = 1
## Linear: Base + (Mult*(Count - 1)), Exponential: Base * Pow(Mult, Count - 1), Hyperbolic: Base + (Mult - Mult / (1 + ((Decay / Mult) / (1 - (Decay / Mult))) * Count)) Asymtotic: Base + Mult * (1 - 2 ^ (-Count / Decay))
# Setting type: CritStackingMode
# Default value: Linear
# Acceptable values: Linear, Exponential, Hyperbolic, Asymptotic
Stack Mode = Linear
[Hypercrit 2]
## Crit chance every survivors start with.
# Setting type: Single
# Default value: 0.01
Base Crit Chance = 0.01
## Enables hypercrit.
# Setting type: Boolean
# Default value: true
Enable = true
## Maximum number of crits. set to -1 to uncap.
# Setting type: Single
# Default value: -1
Crit Cap = -1
## yeah
# Setting type: Single
# Default value: 2
Initial Multiplier = 2
## refer to hypercrit mode
# Setting type: Single
# Default value: 1
Value = 1
## refer to hypercrit mode
# Setting type: Single
# Default value: 1
Decay = 1
## Linear: Base + (Mult*(Count - 1)), Exponential: Base * Pow(Mult, Count - 1), Hyperbolic: Base + (Mult - Mult / (1 + ((Decay / Mult) / (1 - (Decay / Mult))) * Count)) Asymtotic: Base + Mult * (1 - 2 ^ (-Count / Decay))
# Setting type: CritStackingMode
# Default value: Linear
# Acceptable values: Linear, Exponential, Hyperbolic, Asymptotic
Mode = Linear
## Whether fractional crit chance should contribute instead of in 100% increments.
# Setting type: Boolean
# Default value: false
Fraction Multiplier = false
## please turn off for asymptotic
# Setting type: Boolean
# Default value: true
Crit Damage Affects Hypercrit = true
## value for proc
# Setting type: Single
# Default value: 1
Initial Proc = 1
## value for proc
# Setting type: Single
# Default value: 1
Proc Value = 1
## refer to hypercrit mode
# Setting type: Single
# Default value: 1
Proc Decay = 1
## mode for proc, HIGHLY do not recommend exponential PLEASE
# Setting type: CritStackingMode
# Default value: Linear
# Acceptable values: Linear, Exponential, Hyperbolic, Asymptotic
Proc Mode = Linear
## Set to 1 to disable color change
# Setting type: Int32
# Default value: 12
Color Cycle = 12
## yeah!!
# Setting type: Boolean
# Default value: true
Procs Affects Flurry = true
## Gives crit chance on first stack, like other crit synergy items.
# Setting type: Single
# Default value: 25
Laser Scope Crit Chance on First Stack = 25
## Gives crit chance on first stack, like other crit synergy items.
# Setting type: Single
# Default value: 0
Laser Scope Crit Chance on Subsequent Stack = 0
## Gives crit chance on first stack, like other crit synergy items.
# Setting type: Single
# Default value: 100
Laser Scope Crit Damage on First Stack = 100
## Gives crit chance on first stack, like other crit synergy items.
# Setting type: Single
# Default value: 100
Laser Scope Crit Damage on Subsequent Stack = 100
## makes it so moonglasses reduces crit chance. actual downside?? set to 0 to disable.
# Setting type: Single
# Default value: 50
Moonglasses Rework = 50
## makes crit hyperbolic (nerf). DISABLES CRIT SETTING
# Setting type: Boolean
# Default value: false
Hyperbolic Crit = false
Laser Scope Crit on First Stack = 25