r2mods/ilspy_dump/ror2_csproj/EntityStates.FalseSonBoss/SkyJumpDeathState.cs

198 lines
5.7 KiB
C#

using System;
using RoR2;
using UnityEngine;
using UnityEngine.Networking;
namespace EntityStates.FalseSonBoss;
public class SkyJumpDeathState : GenericCharacterDeath
{
[SerializeField]
public float duration = 4.5f;
public GameObject deathEffectPrefab;
public float vfxSize = 8f;
private float beginUpwardMovementTime = 0.96086955f;
private bool startedFlying;
private Vector3 cachedDeathPosition;
private bool _shouldAutoDestroy;
[SerializeField]
public GameObject falseSonJumpAwayVFX;
[SerializeField]
public ItemTier rewardDisplayTier;
[Tooltip("The prefab to use for the reward pickup.")]
[SerializeField]
public GameObject rewardPickupPrefab;
[SerializeField]
public Vector3 rewardOffset;
[SerializeField]
public string falseSonSurvivorAchievement;
private PickupIndex halcyonSeed;
[SerializeField]
public int rewardOptionCount = 1;
[SerializeField]
public PickupDropTable dtColossusBuffDropTable;
public bool rewardGiven;
private bool playedSFX;
protected override bool shouldAutoDestroy => _shouldAutoDestroy;
public static event Action falseSonDeathEvent;
public static event Action falseSonUnlockEvent;
public override void OnEnter()
{
base.OnEnter();
SkyJumpDeathState.falseSonDeathEvent?.Invoke();
beginUpwardMovementTime *= duration;
cachedDeathPosition = base.gameObject.transform.position;
EffectManager.SpawnEffect(LegacyResourcesAPI.Load<GameObject>("FalseSonBoss/FalseSonBossLightningStreakDeath"), new EffectData
{
origin = base.characterBody.corePosition,
scale = vfxSize
}, transmit: true);
halcyonSeed = PickupCatalog.FindPickupIndex("TitanGoldDuringTP");
GiveColossusItem();
}
protected override void PlayDeathAnimation(float crossfadeDuration = 0.1f)
{
PlayAnimation("FullBody, Override", "Phase3Death", "StepBrothersPrep.playbackRate", duration);
Util.PlaySound("Play_boss_falseson_VO_defeat", base.gameObject);
MeridianEventTriggerInteraction.instance.musicPhaseThree.SetActive(value: false);
MeridianEventTriggerInteraction.instance.musicPhaseBossDead.SetActive(value: true);
}
public override void FixedUpdate()
{
if (base.fixedAge >= 0.35f && !playedSFX)
{
Util.PlaySound("Play_boss_falseson_phaseTransition_kneel", base.characterBody.gameObject);
Util.PlaySound("Play_boss_falseson_VO_groan", base.characterBody.gameObject);
playedSFX = true;
}
if (base.fixedAge > beginUpwardMovementTime)
{
if (!startedFlying)
{
if (NetworkServer.active)
{
LightningStormController.SetStormActive(b: false);
}
startedFlying = true;
EffectManager.SpawnEffect(falseSonJumpAwayVFX, new EffectData
{
origin = cachedDeathPosition
}, transmit: false);
}
base.characterMotor.rootMotion += Vector3.up * moveSpeedStat;
}
if (!_shouldAutoDestroy && NetworkServer.active && base.fixedAge >= duration + 0.5f)
{
_shouldAutoDestroy = true;
}
base.FixedUpdate();
}
public override void OnExit()
{
DestroyBodyAsapServer();
DestroyModel();
base.OnExit();
MeridianEventTriggerInteraction.FSBFPhaseBaseState.readyToSpawnNextBossBody = true;
DestroyBodyServer();
}
private void DestroyBodyServer()
{
if (NetworkServer.active)
{
OnPreDestroyBodyServer();
EntityState.Destroy(base.gameObject);
}
}
private void GiveColossusItem()
{
if (!NetworkServer.active)
{
return;
}
int participatingPlayerCount = Run.instance.participatingPlayerCount;
if (dtColossusBuffDropTable == null || participatingPlayerCount == 0)
{
return;
}
if (FalseSonUnlockStateMet())
{
SkyJumpDeathState.falseSonUnlockEvent?.Invoke();
dtColossusBuffDropTable = LegacyResourcesAPI.Load<PickupDropTable>("DropTables/dtAurelioniteHeartPickupDropTable");
}
Xoroshiro128Plus rng = new Xoroshiro128Plus(Run.instance.treasureRng.nextUlong);
if (participatingPlayerCount > 0 && (bool)base.gameObject && (bool)dtColossusBuffDropTable && !rewardGiven)
{
rewardGiven = true;
int num = participatingPlayerCount;
float angle = 360f / (float)num;
Vector3 vector = Quaternion.AngleAxis(UnityEngine.Random.Range(0, 360), Vector3.up) * (Vector3.up * 40f + Vector3.forward * 5f);
Quaternion quaternion = Quaternion.AngleAxis(angle, Vector3.up);
Vector3 position = cachedDeathPosition + rewardOffset;
int num2 = 0;
while (num2 < num)
{
GenericPickupController.CreatePickupInfo pickupInfo = default(GenericPickupController.CreatePickupInfo);
pickupInfo.pickupIndex = PickupCatalog.FindPickupIndex(rewardDisplayTier);
pickupInfo.pickerOptions = PickupPickerController.GenerateOptionsFromDropTable(rewardOptionCount, dtColossusBuffDropTable, rng);
pickupInfo.rotation = Quaternion.identity;
pickupInfo.prefabOverride = rewardPickupPrefab;
PickupDropletController.CreatePickupDroplet(pickupInfo, position, vector);
num2++;
vector = quaternion * vector;
}
}
}
private bool FalseSonUnlockStateMet()
{
bool result = false;
if (MeridianEventTriggerInteraction.instance.isGoldTitanSpawned)
{
return true;
}
foreach (PlayerCharacterMasterController instance in PlayerCharacterMasterController.instances)
{
if (!(instance == null) && instance.master.inventory.GetItemCount(RoR2Content.Items.TitanGoldDuringTP) > 0)
{
result = true;
GameObject effectPrefab = LegacyResourcesAPI.Load<GameObject>("Prefabs/Effects/DelusionItemDissolveVFX");
EffectData effectData = new EffectData
{
origin = instance.master.GetBody().transform.position,
genericFloat = 1.5f,
genericUInt = (uint)(halcyonSeed.itemIndex + 1)
};
effectData.SetNetworkedObjectReference(base.gameObject);
EffectManager.SpawnEffect(effectPrefab, effectData, transmit: true);
instance.master.inventory.RemoveItem(halcyonSeed.itemIndex);
}
}
return result;
}
}