113 lines
2.7 KiB
C#
113 lines
2.7 KiB
C#
using RoR2;
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using UnityEngine;
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using UnityEngine.Networking;
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namespace EntityStates.GreaterWispMonster;
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public class DeathState : GenericCharacterDeath
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{
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[SerializeField]
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public GameObject initialEffect;
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[SerializeField]
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public GameObject deathEffect;
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private static float duration = 2f;
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private GameObject initialEffectInstance;
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private bool spawnedEffect;
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private EffectData _effectData;
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protected EffectManagerHelper _efh_initializeEffectInstance;
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public override void Reset()
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{
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base.Reset();
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initialEffectInstance = null;
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spawnedEffect = false;
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if (_effectData != null)
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{
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_effectData.Reset();
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}
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_efh_initializeEffectInstance = null;
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}
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public override void OnEnter()
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{
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base.OnEnter();
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if (!base.modelLocator)
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{
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return;
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}
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ChildLocator component = base.modelLocator.modelTransform.GetComponent<ChildLocator>();
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if (!component)
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{
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return;
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}
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Transform transform = component.FindChild("Mask");
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transform.gameObject.SetActive(value: true);
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transform.GetComponent<AnimateShaderAlpha>().timeMax = duration;
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if ((bool)initialEffect)
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{
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if (!EffectManager.ShouldUsePooledEffect(initialEffect))
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{
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initialEffectInstance = Object.Instantiate(initialEffect, transform.position, transform.rotation, transform);
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return;
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}
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_efh_initializeEffectInstance = EffectManager.GetAndActivatePooledEffect(initialEffect, transform.position, transform.rotation);
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initialEffectInstance = _efh_initializeEffectInstance.gameObject;
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}
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}
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public override void FixedUpdate()
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{
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base.FixedUpdate();
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if (base.fixedAge >= duration && NetworkServer.active && (bool)deathEffect && !spawnedEffect)
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{
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spawnedEffect = true;
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if (_effectData == null)
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{
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_effectData = new EffectData();
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}
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_effectData.origin = base.transform.position;
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EffectManager.SpawnEffect(deathEffect, _effectData, transmit: true);
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if (base.isAuthority)
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{
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outer.SetNextStateToMain();
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}
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}
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}
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public override void OnExit()
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{
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base.OnExit();
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Debug.LogError("gwisp death onexit");
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EntityState.Destroy(base.gameObject);
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if (!initialEffectInstance)
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{
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return;
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}
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if (!EffectManager.UsePools)
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{
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EntityState.Destroy(initialEffectInstance);
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return;
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}
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if (_efh_initializeEffectInstance != null && _efh_initializeEffectInstance.OwningPool != null)
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{
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_efh_initializeEffectInstance.OwningPool.ReturnObject(_efh_initializeEffectInstance);
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}
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else
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{
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if (_efh_initializeEffectInstance != null)
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{
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Debug.LogFormat("GreaterWispDeathState has no owning pool {0} {1}", base.gameObject.name, base.gameObject.GetInstanceID());
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}
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EntityState.Destroy(initialEffectInstance);
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}
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initialEffectInstance = null;
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_efh_initializeEffectInstance = null;
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}
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}
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