17 lines
368 B
C#
17 lines
368 B
C#
namespace EntityStates.Missions.BrotherEncounter;
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public class Phase4 : BrotherEncounterPhaseBaseState
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{
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protected override string phaseControllerChildString => "Phase4";
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protected override EntityState nextState => new BossDeath();
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protected override float healthBarShowDelay => 6f;
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public override void OnEnter()
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{
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base.OnEnter();
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BeginEncounter();
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}
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}
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