r2mods/ilspy_dump/ror2_csproj/EntityStates.ParentEgg/Death.cs

15 lines
229 B
C#

using RoR2;
namespace EntityStates.ParentEgg;
public class Death : GenericCharacterDeath
{
private float duration;
public override void OnEnter()
{
base.OnEnter();
GetComponent<SpawnerPodsController>().Dissolve();
}
}