32 lines
591 B
C#
32 lines
591 B
C#
using RoR2;
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namespace EntityStates.SurvivorPod.BatteryPanel;
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public class Opening : BaseBatteryPanelState
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{
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public static float duration;
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public static string openSoundString;
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public override void OnEnter()
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{
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base.OnEnter();
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PlayPodAnimation("Additive", "OpenPanel", "OpenPanel.playbackRate", duration);
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Util.PlaySound(openSoundString, base.gameObject);
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}
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public override void FixedUpdate()
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{
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base.FixedUpdate();
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if (base.fixedAge >= duration && base.isAuthority)
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{
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outer.SetNextState(new Opened());
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}
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}
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public override void OnExit()
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{
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base.OnExit();
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}
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}
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