40 lines
849 B
C#
40 lines
849 B
C#
using RoR2;
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namespace EntityStates.VagrantNovaItem;
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public class ReadyState : BaseVagrantNovaItemState
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{
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private HealthComponent attachedHealthComponent;
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public override void OnEnter()
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{
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base.OnEnter();
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attachedHealthComponent = base.attachedBody?.healthComponent;
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SetChargeSparkEmissionRateMultiplier(1f);
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GlobalEventManager.onServerDamageDealt += OnDamaged;
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}
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public override void OnExit()
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{
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base.OnExit();
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GlobalEventManager.onServerDamageDealt -= OnDamaged;
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}
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public override void FixedUpdate()
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{
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base.FixedUpdate();
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if (base.isAuthority && attachedHealthComponent.isHealthLow)
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{
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outer.SetNextState(new ChargeState());
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}
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}
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private void OnDamaged(DamageReport report)
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{
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if (report.hitLowHealth && (object)report?.victim?.body == base.attachedBody)
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{
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outer.SetNextState(new ChargeState());
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}
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}
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}
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