165 lines
3.5 KiB
C#
165 lines
3.5 KiB
C#
using System;
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using System.Runtime.InteropServices;
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using RoR2;
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using RoR2.Networking;
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using UnityEngine.SceneManagement;
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public static class FlashWindow
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{
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private delegate bool EnumWindowsProc(IntPtr hWnd, IntPtr lParam);
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private struct FLASHWINFO
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{
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public uint cbSize;
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public IntPtr hwnd;
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public uint dwFlags;
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public uint uCount;
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public uint dwTimeout;
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}
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private static IntPtr myWindow;
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private static readonly IntPtr myProcessId = GetCurrentProcessId();
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public const uint FLASHW_STOP = 0u;
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public const uint FLASHW_CAPTION = 1u;
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public const uint FLASHW_TRAY = 2u;
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public const uint FLASHW_ALL = 3u;
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public const uint FLASHW_TIMER = 4u;
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public const uint FLASHW_TIMERNOFG = 12u;
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private static bool Win2000OrLater => Environment.OSVersion.Version.Major >= 5;
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[DllImport("user32.dll")]
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[return: MarshalAs(UnmanagedType.Bool)]
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private static extern bool FlashWindowEx(ref FLASHWINFO pwfi);
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[DllImport("user32.dll")]
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private static extern IntPtr GetActiveWindow();
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[DllImport("user32.dll")]
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private static extern bool EnumWindows(EnumWindowsProc enumProc, IntPtr lParam);
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[DllImport("user32.dll")]
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private static extern IntPtr GetWindowThreadProcessId(IntPtr hWnd, out IntPtr lpdwProcessId);
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[DllImport("kernel32.dll")]
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private static extern IntPtr GetCurrentProcessId();
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private static bool GetWindowEnum(IntPtr hWnd, IntPtr lParam)
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{
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GetWindowThreadProcessId(hWnd, out var lpdwProcessId);
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if (lpdwProcessId == myProcessId)
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{
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myWindow = hWnd;
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return false;
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}
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return true;
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}
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private static void UpdateCurrentWindow()
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{
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EnumWindows(GetWindowEnum, IntPtr.Zero);
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}
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private static bool IsCurrentWindowValid()
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{
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GetWindowThreadProcessId(myWindow, out var lpdwProcessId);
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if (lpdwProcessId != myProcessId)
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{
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myWindow = IntPtr.Zero;
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}
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return myWindow != IntPtr.Zero;
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}
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public static IntPtr GetWindowHandle()
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{
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if (!IsCurrentWindowValid())
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{
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UpdateCurrentWindow();
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}
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return myWindow;
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}
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public static bool Flash(IntPtr formHandle)
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{
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if (Win2000OrLater)
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{
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FLASHWINFO pwfi = Create_FLASHWINFO(formHandle, 15u, uint.MaxValue, 0u);
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return FlashWindowEx(ref pwfi);
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}
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return false;
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}
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private static FLASHWINFO Create_FLASHWINFO(IntPtr handle, uint flags, uint count, uint timeout)
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{
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FLASHWINFO fLASHWINFO = default(FLASHWINFO);
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fLASHWINFO.cbSize = Convert.ToUInt32(Marshal.SizeOf(fLASHWINFO));
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fLASHWINFO.hwnd = handle;
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fLASHWINFO.dwFlags = flags;
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fLASHWINFO.uCount = count;
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fLASHWINFO.dwTimeout = timeout;
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return fLASHWINFO;
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}
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public static bool Flash(IntPtr formHandle, uint count)
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{
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if (Win2000OrLater)
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{
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FLASHWINFO pwfi = Create_FLASHWINFO(formHandle, 3u, count, 0u);
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return FlashWindowEx(ref pwfi);
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}
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return false;
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}
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public static bool Flash()
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{
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return Flash(GetWindowHandle());
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}
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public static bool Start(IntPtr formHandle)
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{
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if (Win2000OrLater)
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{
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FLASHWINFO pwfi = Create_FLASHWINFO(formHandle, 3u, uint.MaxValue, 0u);
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return FlashWindowEx(ref pwfi);
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}
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return false;
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}
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public static bool Stop(IntPtr formHandle)
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{
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if (Win2000OrLater)
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{
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FLASHWINFO pwfi = Create_FLASHWINFO(formHandle, 0u, uint.MaxValue, 0u);
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return FlashWindowEx(ref pwfi);
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}
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return false;
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}
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[InitDuringStartup]
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private static void Init()
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{
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SceneManager.activeSceneChanged += delegate(Scene previousScene, Scene newScene)
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{
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if (newScene.name == "lobby")
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{
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Flash();
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}
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};
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NetworkManagerSystem.onClientConnectGlobal += delegate
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{
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Flash();
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};
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}
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}
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