26 lines
426 B
C#
26 lines
426 B
C#
using UnityEngine;
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[RequireComponent(typeof(Animator))]
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[ExecuteInEditMode]
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public class ForcePose : MonoBehaviour
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{
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[Tooltip("The animation clip to force.")]
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public AnimationClip clip;
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[Tooltip("The moment in the cycle to force.")]
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[Range(0f, 1f)]
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public float cycle;
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private void Start()
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{
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}
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private void Update()
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{
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if ((bool)clip)
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{
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clip.SampleAnimation(base.gameObject, cycle * clip.length);
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}
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}
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}
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