17 lines
341 B
C#
17 lines
341 B
C#
namespace Optimization;
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public static class WanderCulling
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{
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public const float wanderTimeBeforeCull = 15f;
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public const float wanderResetTime = 7.5f;
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public const float minLifeTime = 20f;
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public const float wanderPlayerCheckRadius = 75f;
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public const int minEnemyCountBeforeCull = 10;
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public const int importanceThreshold = 3;
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}
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