r2mods/ilspy_dump/ror2_csproj/RenderInFrontOfParticles.cs

19 lines
265 B
C#

using UnityEngine;
public class RenderInFrontOfParticles : MonoBehaviour
{
public int renderOrder;
private Renderer rend;
private void Start()
{
rend = GetComponent<Renderer>();
rend.material.renderQueue = renderOrder;
}
private void Update()
{
}
}