19 lines
328 B
C#
19 lines
328 B
C#
using UnityEngine;
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namespace RoR2.Navigation;
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public class DisableWithGate : MonoBehaviour
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{
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public string gateToMatch;
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public bool invert;
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private void Start()
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{
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if ((bool)SceneInfo.instance && SceneInfo.instance.groundNodes.IsGateOpen(gateToMatch) == invert)
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{
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base.gameObject.SetActive(value: false);
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}
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}
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}
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