42 lines
671 B
C#
42 lines
671 B
C#
using UnityEngine;
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using UnityEngine.UI;
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namespace RoR2.UI.SkinControllers;
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[RequireComponent(typeof(Image))]
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public class PanelSkinController : BaseSkinController
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{
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public enum PanelType
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{
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Default,
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Header,
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Detail
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}
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public PanelType panelType;
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private Image image;
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protected new void Awake()
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{
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image = GetComponent<Image>();
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base.Awake();
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}
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protected override void OnSkinUI()
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{
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switch (panelType)
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{
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case PanelType.Default:
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skinData.mainPanelStyle.Apply(image);
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break;
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case PanelType.Header:
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skinData.headerPanelStyle.Apply(image);
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break;
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case PanelType.Detail:
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skinData.detailPanelStyle.Apply(image);
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break;
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}
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}
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}
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