74 lines
1.8 KiB
C#
74 lines
1.8 KiB
C#
using TMPro;
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using UnityEngine;
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using UnityEngine.UI;
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namespace RoR2.UI;
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public class GenericNotification : MonoBehaviour
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{
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public LanguageTextMeshController titleText;
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public TextMeshProUGUI titleTMP;
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public LanguageTextMeshController descriptionText;
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public RawImage iconImage;
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public RawImage previousIconImage;
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public CanvasGroup canvasGroup;
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public float fadeOutT = 0.916f;
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public void SetNotificationT(float t)
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{
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canvasGroup.alpha = 1f - Mathf.Clamp01(t - fadeOutT) / (1f - fadeOutT);
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}
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public void SetItem(ItemDef itemDef)
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{
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titleText.token = itemDef.nameToken;
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descriptionText.token = itemDef.pickupToken;
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if (itemDef.pickupIconTexture != null)
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{
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iconImage.texture = itemDef.pickupIconTexture;
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}
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titleTMP.color = ColorCatalog.GetColor(itemDef.colorIndex);
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}
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public void SetEquipment(EquipmentDef equipmentDef)
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{
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titleText.token = equipmentDef.nameToken;
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descriptionText.token = equipmentDef.pickupToken;
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if ((bool)equipmentDef.pickupIconTexture)
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{
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iconImage.texture = equipmentDef.pickupIconTexture;
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}
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titleTMP.color = ColorCatalog.GetColor(equipmentDef.colorIndex);
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}
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public void SetArtifact(ArtifactDef artifactDef)
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{
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titleText.token = artifactDef.nameToken;
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descriptionText.token = artifactDef.descriptionToken;
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iconImage.texture = artifactDef.smallIconSelectedSprite.texture;
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titleTMP.color = ColorCatalog.GetColor(ColorCatalog.ColorIndex.Artifact);
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}
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public void SetPreviousItem(ItemDef itemDef)
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{
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if ((bool)previousIconImage && (bool)itemDef.pickupIconTexture)
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{
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previousIconImage.texture = itemDef.pickupIconTexture;
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}
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}
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public void SetPreviousEquipment(EquipmentDef equipmentDef)
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{
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if ((bool)previousIconImage && (bool)equipmentDef.pickupIconTexture)
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{
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previousIconImage.texture = equipmentDef.pickupIconTexture;
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}
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}
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}
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