31 lines
806 B
C#
31 lines
806 B
C#
using System.Collections.Generic;
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using UnityEngine;
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namespace RoR2;
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public class HitBoxGroup : MonoBehaviour
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{
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[Tooltip("The name of this hitbox group.")]
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public string groupName;
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[Tooltip("The hitbox objects in this group.")]
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public HitBox[] hitBoxes;
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public static HitBoxGroup FindByGroupName(GameObject gameObject, string groupName)
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{
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List<HitBoxGroup> gameObjectComponents = GetComponentsCache<HitBoxGroup>.GetGameObjectComponents(gameObject);
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HitBoxGroup result = null;
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int i = 0;
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for (int count = gameObjectComponents.Count; i < count; i++)
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{
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if (string.CompareOrdinal(groupName, gameObjectComponents[i].groupName) == 0)
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{
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result = gameObjectComponents[i];
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break;
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}
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}
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GetComponentsCache<HitBoxGroup>.ReturnBuffer(gameObjectComponents);
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return result;
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}
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}
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