35 lines
600 B
C#
35 lines
600 B
C#
using UnityEngine;
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using UnityEngine.Playables;
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namespace RoR2;
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public class OutroCutsceneController : MonoBehaviour
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{
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public PlayableDirector playableDirector;
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private int finishCount;
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public static OutroCutsceneController instance { get; private set; }
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public bool cutsceneIsFinished { get; private set; }
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public void Finish()
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{
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finishCount++;
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if (finishCount >= 1)
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{
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cutsceneIsFinished = true;
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}
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}
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private void OnEnable()
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{
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instance = SingletonHelper.Assign(instance, this);
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}
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private void OnDisable()
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{
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instance = SingletonHelper.Unassign(instance, this);
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}
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}
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