r2mods/ilspy_dump/ror2_csproj/SobelOutlineRenderer.cs

14 lines
599 B
C#

using RoR2;
using UnityEngine.Rendering.PostProcessing;
public sealed class SobelOutlineRenderer : PostProcessEffectRenderer<SobelOutline>
{
public override void Render(PostProcessRenderContext context)
{
PropertySheet propertySheet = context.propertySheets.Get(LegacyShaderAPI.Find("Hidden/PostProcess/SobelOutline"));
propertySheet.properties.SetFloat("_OutlineIntensity", base.settings.outlineIntensity);
propertySheet.properties.SetFloat("_OutlineScale", base.settings.outlineScale);
context.command.BlitFullscreenTriangle(context.source, context.destination, propertySheet, 0);
}
}