166 lines
3.7 KiB
C#
166 lines
3.7 KiB
C#
using System.Collections;
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using RoR2;
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using RoR2.UI;
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using UnityEngine;
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using UnityEngine.Events;
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using UnityEngine.UI;
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public class SocialUserIconBehaviorConsoles : SocialUserIconBehavior
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{
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private bool UserIconIsLoad;
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private bool loadAvatarIsDone;
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private Texture2D pointerOfTexture;
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private HGButton button;
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private bool blockToClick;
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private WaitForSeconds waiteSecond = new WaitForSeconds(0.3f);
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private Image outline;
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public override void Refresh(bool shouldForceRefresh = false)
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{
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if (!(!PlatformSystems.lobbyManager.HasMPLobbyFeature(MPLobbyFeatures.UserIcon) | (UserIconIsLoad && !shouldForceRefresh)))
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{
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PlatformSystems.userManager.GetAvatar(userID, gameObject, generatedTexture, avatarSize, HandleNewTexture);
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UserIconIsLoad = true;
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loadAvatarIsDone = false;
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if ((bool)gameObject && gameObject.activeInHierarchy)
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{
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monoBehaviour.StartCoroutine(UserIconTextureChangeCoroutine());
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}
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if (!generatedTexture && rawImageComponent != null)
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{
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rawImageComponent.texture = base.defaultTexture;
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}
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}
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}
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public override void RefreshWithUser(PlatformID newUserID)
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{
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if (PlatformSystems.lobbyManager.HasMPLobbyFeature(MPLobbyFeatures.UserIcon) && (sourceType != SourceType.Network || !newUserID.Equals(userID)))
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{
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sourceType = SourceType.Network;
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UserIconIsLoad = false;
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userID = newUserID;
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InitButtonToClickeble();
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Refresh();
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}
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}
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protected override void HandleNewTexture(Texture2D tex)
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{
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if (tex == null || rawImageComponent == null)
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{
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UserIconIsLoad = false;
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if (this != null && (bool)gameObject)
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{
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monoBehaviour.StopCoroutine(UserIconTextureChangeCoroutine());
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}
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}
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else
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{
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pointerOfTexture = tex;
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generatedTexture = pointerOfTexture;
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rawImageComponent.texture = pointerOfTexture;
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loadAvatarIsDone = true;
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}
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}
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protected override void OnAwakeBehavior()
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{
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rawImageComponent = gameObject.GetComponent<RawImage>();
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rawImageComponent.texture = base.defaultTexture;
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rawImageComponent.rectTransform.sizeDelta = new Vector2(32f, 32f);
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if (PreGameController.instance != null)
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{
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UserIconIsLoad = false;
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}
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if (!UserManager.P_UseSocialIcon.value)
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{
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gameObject.SetActive(value: false);
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}
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}
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protected override void OnEnableBehavior()
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{
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if (UserIconIsLoad)
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{
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monoBehaviour.StartCoroutine(UserIconTextureChangeCoroutine());
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}
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if (userID != default(PlatformID))
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{
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InitButtonToClickeble();
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}
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}
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private void InitButtonToClickeble()
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{
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if (!(button != null) && !(gameObject == null))
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{
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button = gameObject.AddComponent<HGButton>();
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button.onClick.RemoveAllListeners();
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button.onClick.AddListener(OnClickToSocialUserIcon);
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outline = gameObject.transform.GetComponentInChildren<Image>();
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if (outline != null)
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{
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outline.rectTransform.offsetMax = new Vector2(2f, 2f);
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outline.rectTransform.offsetMin = new Vector2(-2f, -2f);
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button.onSelect = new UnityEvent();
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button.onSelect.AddListener(Selected);
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button.onDeselect = new UnityEvent();
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button.onDeselect.AddListener(Deselected);
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}
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}
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}
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private void Selected()
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{
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outline.enabled = true;
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}
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private void Deselected()
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{
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outline.enabled = false;
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}
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private void OnClickToSocialUserIcon()
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{
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if (!blockToClick)
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{
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blockToClick = true;
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}
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}
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private void UnblockToCkick()
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{
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if (!monoBehaviour.isActiveAndEnabled)
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{
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blockToClick = false;
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}
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else
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{
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monoBehaviour.StartCoroutine(ButtonUpAcrivityCoroutine());
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}
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}
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private IEnumerator ButtonUpAcrivityCoroutine()
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{
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yield return waiteSecond;
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blockToClick = false;
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}
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private IEnumerator UserIconTextureChangeCoroutine()
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{
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while (!loadAvatarIsDone)
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{
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yield return null;
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}
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generatedTexture = pointerOfTexture;
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rawImageComponent.texture = pointerOfTexture;
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}
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}
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