339 lines
7.4 KiB
INI
339 lines
7.4 KiB
INI
## Settings file was created by plugin Starstorm 2 v0.6.10
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## Plugin GUID: com.TeamMoonstorm
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[Enable Equipments]
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## Enables Starstorm 2's equipments. Set to false to disable all equipments
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# Setting type: Boolean
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# Default value: true
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Enable All Equipments = true
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## Should Back Thruster appear in game
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# Setting type: Boolean
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# Default value: true
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Back Thruster = true
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## Should Cloaking Headband appear in game
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# Setting type: Boolean
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# Default value: true
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Cloaking Headband = true
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## Should Greater Warbanner appear in game
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# Setting type: Boolean
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# Default value: true
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Greater Warbanner = true
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## Should Simple Magnet appear in game
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# Setting type: Boolean
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# Default value: true
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Simple Magnet = true
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## Should M.I.D.A.S. appear in game
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# Setting type: Boolean
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# Default value: true
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M.I.D.A.S. = true
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## Should White Flag appear in game
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# Setting type: Boolean
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# Default value: true
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White Flag = true
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[Enable Interactables]
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## Enables Starstorm 2's interactables. Set to false to disable interactables.
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# Setting type: Boolean
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# Default value: true
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Enable All Interactables = true
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## Should Duplicator Drone appear in game
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# Setting type: Boolean
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# Default value: true
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Duplicator Drone = true
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## Should Shock Drone appear in game
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# Setting type: Boolean
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# Default value: true
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Shock Drone = true
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## Should Refabricator appear in game
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# Setting type: Boolean
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# Default value: true
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Refabricator = true
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[Enable Items]
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## Enables Starstorm 2's items. Set to false to disable all items
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# Setting type: Boolean
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# Default value: true
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Enable All Items = true
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## Should Armed Backpack appear in game
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# Setting type: Boolean
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# Default value: true
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Armed Backpack = true
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## Should Broken Blood Tester appear in game
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# Setting type: Boolean
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# Default value: true
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Broken Blood Tester = true
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## Should Coffee Bag appear in game
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# Setting type: Boolean
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# Default value: true
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Coffee Bag = true
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## Should Composite Injector appear in game
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# Setting type: Boolean
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# Default value: true
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Composite Injector = true
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## Should Cryptic Source appear in game
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# Setting type: Boolean
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# Default value: true
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Cryptic Source = true
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## Should Detritive Trematode appear in game
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# Setting type: Boolean
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# Default value: true
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Detritive Trematode = true
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## Should Empty Diary appear in game
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# Setting type: Boolean
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# Default value: true
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Empty Diary = true
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## Should Droid Head appear in game
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# Setting type: Boolean
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# Default value: true
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Droid Head = true
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## Should Erratic Gadget appear in game
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# Setting type: Boolean
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# Default value: true
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Erratic Gadget = true
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## Should Field Accelerator appear in game
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# Setting type: Boolean
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# Default value: true
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Field Accelerator = true
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## Should Fork appear in game
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# Setting type: Boolean
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# Default value: true
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Fork = true
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## Should Green Chocolate appear in game
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# Setting type: Boolean
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# Default value: true
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Green Chocolate = true
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## Should Guarding Amulet appear in game
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# Setting type: Boolean
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# Default value: true
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Guarding Amulet = true
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## Should Hunters Sigil appear in game
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# Setting type: Boolean
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# Default value: true
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Hunters Sigil = true
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## Should Insecticide appear in game
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# Setting type: Boolean
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# Default value: true
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Insecticide = true
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## Should Prototype Jet Boots appear in game
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# Setting type: Boolean
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# Default value: true
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Prototype Jet Boots = true
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## Should Man-o-War appear in game
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# Setting type: Boolean
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# Default value: true
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Man-o-War = true
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## Should Low Quality Speakers appear in game
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# Setting type: Boolean
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# Default value: true
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Low Quality Speakers = true
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## Should Malice appear in game
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# Setting type: Boolean
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# Default value: true
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Malice = true
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## Should Molten Coin appear in game
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# Setting type: Boolean
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# Default value: true
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Molten Coin = true
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## Should Needles appear in game
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# Setting type: Boolean
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# Default value: true
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Needles = true
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## Should Nkotas Heritage appear in game
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# Setting type: Boolean
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# Default value: true
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Nkotas Heritage = true
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## Should Portable Reactor appear in game
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# Setting type: Boolean
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# Default value: true
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Portable Reactor = true
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## Should Relic of Force appear in game
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# Setting type: Boolean
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# Default value: true
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Relic of Force = true
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## Should Relic of Mass appear in game
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# Setting type: Boolean
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# Default value: true
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Relic of Mass = true
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## Should Relic of Termination appear in game
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# Setting type: Boolean
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# Default value: true
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Relic of Termination = true
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## Should Remuneration appear in game
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# Setting type: Boolean
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# Default value: true
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Remuneration = true
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## Should Haunted Lamp appear in game
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# Setting type: Boolean
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# Default value: true
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Haunted Lamp = true
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## Should Stirring Soul appear in game
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# Setting type: Boolean
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# Default value: true
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Stirring Soul = true
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## Should Strange Can appear in game
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# Setting type: Boolean
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# Default value: true
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Strange Can = true
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## Should Swift Skateboard appear in game
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# Setting type: Boolean
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# Default value: true
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Swift Skateboard = true
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## Should Universal Charger appear in game
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# Setting type: Boolean
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# Default value: true
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Universal Charger = true
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## Should Uranium Horseshoe appear in game
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# Setting type: Boolean
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# Default value: true
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Uranium Horseshoe = true
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## Should Condemned Bond appear in game
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# Setting type: Boolean
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# Default value: true
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Condemned Bond = true
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## Should Watch Metronome appear in game
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# Setting type: Boolean
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# Default value: true
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Watch Metronome = true
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## Should X-4 Stimulant appear in game
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# Setting type: Boolean
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# Default value: true
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X-4 Stimulant = true
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[Enable Monsters]
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## Enables Starstorm 2's monsters. Set to false to disable monsters.
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# Setting type: Boolean
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# Default value: true
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Enable All Monsters = true
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## Should Follower appear in game
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# Setting type: Boolean
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# Default value: true
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Follower = true
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## Should Wayfarer appear in game
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# Setting type: Boolean
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# Default value: true
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Wayfarer = true
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## Should Rushrum appear in game
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# Setting type: Boolean
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# Default value: true
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Rushrum = true
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[Enable Survivors]
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## Enables Starstorm 2's survivors. Set to false to disable survivors.
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# Setting type: Boolean
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# Default value: true
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Enable All Survivors = true
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## Should Chirr appear in game
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# Setting type: Boolean
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# Default value: true
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Chirr = true
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## Should Nemesis Mercenary appear in game
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# Setting type: Boolean
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# Default value: true
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Nemesis Mercenary = true
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## Should Executioner appear in game
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# Setting type: Boolean
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# Default value: true
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Executioner = true
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## Should Nemesis Commando appear in game
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# Setting type: Boolean
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# Default value: true
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Nemesis Commando = true
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[Events]
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Enable Events = true
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Enable Reworked Storms = false
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[General]
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## Setting this to true unlocks all the content in Starstorm 2, excluding skin unlocks.
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# Setting type: Boolean
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# Default value: false
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Unlock All = false
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[Typhoon]
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## Multiplies the Monster, Lunar, and Void Team maximum size by 2 (or the configured value) when enabled. May affect performance.
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# Setting type: Boolean
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# Default value: true
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Increase Team Limit = true
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## The spawn cap multiplier to increase enemy team sizes by. Only works if you have Increase Team Limit enabled. Default is 2.
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# Setting type: Int32
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# Default value: 2
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Spawn Cap Multiplier = 2
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## The credit multipler the monster director has for spawning enemies.
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# Setting type: Single
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# Default value: 1.4
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Credit Multiplier = 2.3
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## The experience reward multipler when defeating an enemy.
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# Setting type: Single
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# Default value: 0.8
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Experience Reward Multipler = 1
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## The gold reward multipler when defeating an enemy.
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# Setting type: Single
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# Default value: 0.8
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Gold Reward Multipler = 1
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