249 lines
7.3 KiB
INI
249 lines
7.3 KiB
INI
[Buff Icons]
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# Setting type: Boolean
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# Default value: true
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Change Colors of buffs that use the same color/symbol = true
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## Adds 4 stacks depleting one every half second as a timer.
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## Helps Artificer gameplay
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# Setting type: Boolean
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# Default value: true
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Add buff Icon to being Frozen = true
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## One stack of visual Feather Buff for each bonus mid air jump you can make due to Hopoo Feathers
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# Setting type: Boolean
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# Default value: true
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Add buff Icon for Hopoo Feathers = true
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## Same icon as Medkit Delay but to show you how long until shields regenerate. Also adds one for Opal. This feature is intended for BetterUI users.
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# Setting type: Boolean
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# Default value: true
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Add buff icon for Shield & Opal = true
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## Ready and Cooldown icons just like the bands.
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# Setting type: Boolean
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# Default value: true
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Add buff Icon to Headstomper usage = true
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## Stacks equals active kills
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# Setting type: Boolean
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# Default value: true
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Add buff Icon to Frost Relic effect = true
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# Setting type: Boolean
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# Default value: true
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Add buff Icon to Strides of Heresy usage = true
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## Might be easy to forget that you have this item and a buff indicator could remind you
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# Setting type: Boolean
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# Default value: true
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Add buff Icon to Rose Buckler usage = true
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# Setting type: Boolean
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# Default value: true
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Add buff icon to Milky Chrysalis usage = true
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[Extra Icons]
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## Add new or updated Body Icons for things such as Engi Walker Turrets, Empathy Cores or blue outline Squid Turret
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# Setting type: Boolean
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# Default value: true
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More unique Body Icons = true
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## Just like how Dio leaves a Consumed Dio
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# Setting type: Boolean
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# Default value: true
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Consumed Rusted Keys = true
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## Enable or Disable new Ping Icons in general
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# Setting type: Boolean
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# Default value: true
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Enable/Disable Ping Icons = true
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[Logbook]
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## Add Twisted Scav, Newt, Malachite Urchin to the logbook
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# Setting type: Boolean
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# Default value: true
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More log entries = true
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## Add Elite Aspects to the logbook.
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## If you're using ZetAspects disable this or that mods config else it'll result in duplicate entries for all aspects.
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# Setting type: Boolean
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# Default value: true
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Elite Aspect log entries = true
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[Main]
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## Equipment will be shown, the Killers inventory will be shown, death stats will be expanded, chat box will always be there.
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# Setting type: Boolean
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# Default value: true
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Expand the Death Screen to show more information = true
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## Change the colors of Lunar/Elite equipment to something unique. Lunar Coins will use their color for their outline. Void items will have tiered colors.
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# Setting type: Boolean
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# Default value: true
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Enable Color Changes = true
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[More Messages]
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## Death Messages telling you who died to what or in what way.
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# Setting type: Boolean
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# Default value: true
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Enable Detailed Death Messages = true
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## When someone Prints, Reforges or Cleanses a message will be sent
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# Setting type: Boolean
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# Default value: true
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Enable Item Loss Messages = true
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## When someone Scraps, a message will be sent
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# Setting type: Boolean
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# Default value: true
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Enable Item Loss Scrapping = true
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## Victory quote will be put into chat
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# Setting type: Boolean
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# Default value: true
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Enable Victory Messages = true
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## You get a message for what Void upgrade and Egocentrism transformations
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# Setting type: Boolean
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# Default value: true
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Messages for Benthic Bloom and Egocentrism = true
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## You get a message for when you use a Elixir
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# Setting type: Boolean
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# Default value: true
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Messages when a Elixir gets used = true
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## When pinging an item or something containing an item, the items name will use it's color.
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# Setting type: Boolean
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# Default value: true
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Colored Item names in Pings = true
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[Oddities]
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## As an emergency in case it breaks I guess.
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# Setting type: Boolean
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# Default value: true
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Disable buff sorter = true
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[Other]
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## Should the Main Menu change between themes. If Starstorm is enabled stormtheme will also random be disabled
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# Setting type: Boolean
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# Default value: true
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Main Menu Colors = true
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## Should this mod replace the Sprint crosshair with a different one that works with charging abilities.
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# Setting type: Boolean
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# Default value: true
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Sprinting Crosshair Changes = true
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## Should Artifact Pickups in the Artifact World have a purple (Artifact Color) outline.
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# Setting type: Boolean
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# Default value: false
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Artifact Outline = false
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## Just adds basically all mobs to the Logbook
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# Setting type: Boolean
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# Default value: false
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Sort of Model Viewer = false
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[Reminders]
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## Just looks nice but can be disabled if you think it's cluttery.
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# Setting type: Boolean
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# Default value: true
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Reminders for Portals = true
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## Friendly reminder to open your Lockboxes and get your free items from Shipping Form.
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# Setting type: Boolean
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# Default value: true
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Objective Reminders for Lockboxes and Delivery = true
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[Text Changes]
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## Various text changes.
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# Setting type: Boolean
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# Default value: true
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Text Main = true
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## Updated and fixed descriptions for items. Disable if other mods change stats or items.
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# Setting type: Boolean
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# Default value: true
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Item descriptions = true
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## Updated and fixed descriptions for character. Disable if other mods change stats or items.
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# Setting type: Boolean
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# Default value: true
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Character descriptions = true
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## Change the name of the 3 Lunar Chimera
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## Possible Options
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## Short : Lunar Wisp, Lunar Golem, Lunar Exploder
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## Long : Lunar Chimera (Wisp), Lunar Chimera (Golem), Lunar Chimera (Exploder)
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## Vanilla : Lunar Chimera, Lunar Chimera, Lunar Chimera
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# Setting type: String
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# Default value: Long
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Lunar Chimera name changes = Long
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## Twisted Scav and Void ending have their color and text changed to reflect their ending.
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# Setting type: Boolean
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# Default value: true
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Endings have different text = true
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## Equipment Drone
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## (Equipment Name)
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# Setting type: Boolean
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# Default value: true
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Equipment Name under Equipment Drone name = true
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[Visuals]
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## Change the model of Green and Red Printers to the bigger bulkier one used before 1.0
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# Setting type: Boolean
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# Default value: true
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Large and Mili Printer Old Model = true
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## Their balls use the elite aspects texture.
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# Setting type: Boolean
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# Default value: true
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Elite Brass Contraption colored Balls = true
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## REX uses colored vines when moving, Fixes Alt Engi turrets looking wrong
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# Setting type: Boolean
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# Default value: true
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Fix up some small things for vanilla skins = true
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## To fit better with his Red skin. Includes a skin that keeps the blue sword for people who prefer it.
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# Setting type: Boolean
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# Default value: true
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Oni Merc Red Sword and Red Attack Visuals = true
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# Setting type: Boolean
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# Default value: true
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Make a backup of the Oni with blue sword skin so you can have both a Red and a Blue = true
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## Attacks that apply blight are colored Purple/Orange instead of Green/Yellow. Includes a variant of the default skin.
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# Setting type: Boolean
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# Default value: true
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Blight Acrid attacks different color = true
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## Abyssal Depths will have lava-like instead of water and Sulfur Pools will have greener Geysers
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# Setting type: Boolean
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# Default value: true
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Change Geyser colors = true
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## Void Allies from Newly Hatched Zoea will have bright Cyan eyes for easier identification.
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# Setting type: Boolean
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# Default value: true
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Void Ally Cyan Eyes = true
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## Helps you count and looks funny for very high amounts
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# Setting type: Boolean
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# Default value: true
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Show a Mountain Shrine symbol for every Mountain Shrine you activated = true
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