31 lines
607 B
C#
31 lines
607 B
C#
namespace EntityStates.GrandParent;
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public class ChannelSunEnd : ChannelSunBase
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{
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public static string animLayerName;
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public static string animStateName;
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public static string animPlaybackRateParam;
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public static float baseDuration;
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private float duration;
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public override void OnEnter()
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{
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base.OnEnter();
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duration = baseDuration / attackSpeedStat;
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PlayAnimation(animLayerName, animStateName, animPlaybackRateParam, duration);
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}
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public override void FixedUpdate()
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{
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base.FixedUpdate();
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if (base.isAuthority && base.fixedAge >= duration)
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{
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outer.SetNextStateToMain();
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}
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}
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}
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