128 lines
3.1 KiB
C#
128 lines
3.1 KiB
C#
using RoR2;
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using UnityEngine;
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namespace EntityStates.NewtMonster;
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public class KickFromShop : BaseState
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{
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public static float duration = 3.5f;
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public static string attackSoundString;
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public static string stompSoundString;
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public static GameObject chargeEffectPrefab;
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public static GameObject stompEffectPrefab;
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private Animator modelAnimator;
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private Transform modelTransform;
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private bool hasAttacked;
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private GameObject chargeEffectInstance;
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private EffectManagerHelper _emh_chargeEffectInstance;
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public override void Reset()
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{
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base.Reset();
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modelAnimator = null;
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modelTransform = null;
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hasAttacked = false;
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chargeEffectInstance = null;
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_emh_chargeEffectInstance = null;
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}
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public override void OnEnter()
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{
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base.OnEnter();
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modelAnimator = GetModelAnimator();
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modelTransform = GetModelTransform();
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Util.PlayAttackSpeedSound(attackSoundString, base.gameObject, attackSpeedStat);
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PlayCrossfade("Body", "Stomp", "Stomp.playbackRate", duration, 0.1f);
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if (!modelTransform)
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{
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return;
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}
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ChildLocator component = modelTransform.GetComponent<ChildLocator>();
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if (!component)
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{
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return;
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}
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Transform transform = component.FindChild("StompMuzzle");
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if ((bool)transform)
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{
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if (!EffectManager.ShouldUsePooledEffect(chargeEffectPrefab))
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{
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chargeEffectInstance = Object.Instantiate(chargeEffectPrefab, transform);
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return;
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}
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_emh_chargeEffectInstance = EffectManager.GetAndActivatePooledEffect(chargeEffectPrefab, transform, inResetLocal: true);
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chargeEffectInstance = _emh_chargeEffectInstance.gameObject;
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}
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}
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protected void DestroyChargeEffect()
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{
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if (chargeEffectInstance != null)
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{
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if (_emh_chargeEffectInstance != null && _emh_chargeEffectInstance.OwningPool != null)
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{
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_emh_chargeEffectInstance.OwningPool.ReturnObject(_emh_chargeEffectInstance);
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}
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else
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{
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EntityState.Destroy(chargeEffectInstance);
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}
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chargeEffectInstance = null;
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_emh_chargeEffectInstance = null;
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}
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}
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public override void OnExit()
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{
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DestroyChargeEffect();
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base.OnExit();
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}
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public override void FixedUpdate()
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{
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base.FixedUpdate();
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if ((bool)modelAnimator && modelAnimator.GetFloat("Stomp.hitBoxActive") > 0.5f && !hasAttacked)
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{
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Util.PlayAttackSpeedSound(stompSoundString, base.gameObject, attackSpeedStat);
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EffectManager.SimpleMuzzleFlash(stompEffectPrefab, base.gameObject, "HealthBarOrigin", transmit: false);
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if ((bool)SceneInfo.instance)
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{
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GameObject gameObject = SceneInfo.instance.transform.Find("KickOutOfShop").gameObject;
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if ((bool)gameObject)
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{
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gameObject.gameObject.SetActive(value: true);
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}
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}
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if (base.isAuthority)
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{
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HurtBoxGroup component = modelTransform.GetComponent<HurtBoxGroup>();
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if ((bool)component)
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{
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int hurtBoxesDeactivatorCounter = component.hurtBoxesDeactivatorCounter + 1;
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component.hurtBoxesDeactivatorCounter = hurtBoxesDeactivatorCounter;
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}
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}
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hasAttacked = true;
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DestroyChargeEffect();
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}
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if (base.fixedAge >= duration && base.isAuthority)
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{
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outer.SetNextStateToMain();
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}
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}
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public override InterruptPriority GetMinimumInterruptPriority()
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{
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return InterruptPriority.PrioritySkill;
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}
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}
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