r2mods/ilspy_dump/ror2_csproj/RoR2.Items/NovaOnLowHealthBodyBehavior.cs

38 lines
822 B
C#

using UnityEngine;
namespace RoR2.Items;
public class NovaOnLowHealthBodyBehavior : BaseItemBodyBehavior
{
private NetworkedBodyAttachment attachment;
[ItemDefAssociation(useOnServer = true, useOnClient = false)]
private static ItemDef GetItemDef()
{
return RoR2Content.Items.NovaOnLowHealth;
}
private void Start()
{
attachment = Object.Instantiate(LegacyResourcesAPI.Load<GameObject>("Prefabs/NetworkedObjects/BodyAttachments/VagrantNovaItemBodyAttachment")).GetComponent<NetworkedBodyAttachment>();
attachment.AttachToGameObjectAndSpawn(base.body.gameObject);
}
private void FixedUpdate()
{
if (!base.body.healthComponent.alive)
{
Object.Destroy(this);
}
}
private void OnDestroy()
{
if ((bool)attachment)
{
Object.Destroy(attachment.gameObject);
attachment = null;
}
}
}