r2mods/ilspy_dump/ror2_csproj/RoR2.UI/MPToggle.cs

83 lines
1.9 KiB
C#

using UnityEngine;
using UnityEngine.EventSystems;
using UnityEngine.UI;
namespace RoR2.UI;
[RequireComponent(typeof(MPEventSystemLocator))]
public class MPToggle : Toggle
{
private MPControlHelper mpControlHelper;
public bool allowAllEventSystems;
public bool disablePointerClick;
public Graphic hoverGraphic;
private bool inPointerUp;
protected override void Awake()
{
base.Awake();
mpControlHelper = new MPControlHelper(this, GetComponent<MPEventSystemLocator>(), allowAllEventSystems, disablePointerClick);
}
private void LateUpdate()
{
if ((bool)hoverGraphic)
{
bool flag = base.currentSelectionState == SelectionState.Highlighted;
if (hoverGraphic.enabled != flag)
{
hoverGraphic.enabled = flag;
}
}
}
public override void OnPointerEnter(PointerEventData eventData)
{
mpControlHelper.OnPointerEnter(eventData, base.OnPointerEnter);
}
public override void OnPointerExit(PointerEventData eventData)
{
mpControlHelper.OnPointerExit(eventData, base.OnPointerExit);
}
public override void OnPointerClick(PointerEventData eventData)
{
mpControlHelper.OnPointerClick(eventData, base.OnPointerClick);
}
public override void OnPointerUp(PointerEventData eventData)
{
mpControlHelper.OnPointerUp(eventData, base.OnPointerUp, ref inPointerUp);
}
public override void OnPointerDown(PointerEventData eventData)
{
mpControlHelper.OnPointerDown(eventData, base.OnPointerDown, ref inPointerUp);
}
public override Selectable FindSelectableOnDown()
{
return mpControlHelper.FindSelectableOnDown(base.FindSelectableOnDown);
}
public override Selectable FindSelectableOnLeft()
{
return mpControlHelper.FindSelectableOnLeft(base.FindSelectableOnLeft);
}
public override Selectable FindSelectableOnRight()
{
return mpControlHelper.FindSelectableOnRight(base.FindSelectableOnRight);
}
public override Selectable FindSelectableOnUp()
{
return mpControlHelper.FindSelectableOnUp(base.FindSelectableOnUp);
}
}