r2mods/ilspy_dump/ror2_csproj/RoR2.UI/ScrapperInfoPanelHelper.cs

68 lines
1.6 KiB
C#

using TMPro;
using UnityEngine;
using UnityEngine.UI;
namespace RoR2.UI;
public class ScrapperInfoPanelHelper : MonoBehaviour
{
[SerializeField]
public InspectPanelController inspectPanelController;
[SerializeField]
public Image correspondingScrapImage;
private MPEventSystem eventSystem;
private Inventory cachedBodyInventory;
private void Awake()
{
MPEventSystemLocator component = GetComponent<MPEventSystemLocator>();
eventSystem = component.eventSystem;
if (eventSystem != null && eventSystem.localUser != null && eventSystem.localUser.cachedBody != null)
{
cachedBodyInventory = eventSystem.localUser.cachedBody.inventory;
}
}
private void Update()
{
if (eventSystem.player.GetButtonDown(15))
{
Object.Destroy(base.gameObject);
}
}
public void ShowInfo(MPButton button, PickupDef pickupDef)
{
inspectPanelController.Show(pickupDef);
PickupDef pickupDef2 = PickupCatalog.GetPickupDef(PickupCatalog.FindScrapIndexForItemTier(pickupDef.itemTier));
if (pickupDef2 != null)
{
correspondingScrapImage.sprite = pickupDef2.iconSprite;
}
}
public void AddQuantityToPickerButton(MPButton button, PickupDef pickupDef)
{
if (!cachedBodyInventory)
{
return;
}
int itemCount = cachedBodyInventory.GetItemCount(pickupDef.itemIndex);
TextMeshProUGUI textMeshProUGUI = button.GetComponent<ChildLocator>().FindChildComponent<TextMeshProUGUI>("Quantity");
if ((bool)textMeshProUGUI)
{
if (itemCount > 1)
{
textMeshProUGUI.SetText($"{itemCount}");
}
else
{
textMeshProUGUI.gameObject.SetActive(value: false);
}
}
}
}