17 lines
478 B
C#
17 lines
478 B
C#
using UnityEngine;
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namespace RoR2;
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public static class CommonShaderProperties
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{
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public static readonly int _FlashColor = Shader.PropertyToID("_FlashColor");
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public static readonly int _Fade = Shader.PropertyToID("_Fade");
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public static readonly int _EliteIndex = Shader.PropertyToID("_EliteIndex");
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public static readonly int _LimbPrimeMask = Shader.PropertyToID("_LimbPrimeMask");
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public static readonly int _ExternalAlpha = Shader.PropertyToID("_ExternalAlpha");
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}
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