r2mods/ilspy_dump/ror2_csproj/RoR2/ItemDef.cs

213 lines
5.0 KiB
C#

using System;
using RoR2.ExpansionManagement;
using UnityEngine;
using UnityEngine.Serialization;
namespace RoR2;
[CreateAssetMenu(menuName = "RoR2/ItemDef")]
public class ItemDef : ScriptableObject
{
[Serializable]
public struct Pair : IEquatable<Pair>
{
public ItemDef itemDef1;
public ItemDef itemDef2;
public override int GetHashCode()
{
return itemDef1.GetHashCode() ^ ~itemDef2.GetHashCode();
}
public override bool Equals(object obj)
{
if (obj is Pair)
{
return Equals((Pair)obj);
}
return false;
}
public bool Equals(Pair other)
{
if (other.itemDef1 == itemDef1)
{
return other.itemDef2 == itemDef2;
}
return false;
}
}
private ItemIndex _itemIndex = ItemIndex.None;
[FormerlySerializedAs("tier")]
[Obsolete("Replaced by itemTierDef field", false)]
[Tooltip("Deprecated. Use itemTierDef instead.")]
[SerializeField]
private ItemTier deprecatedTier;
[SerializeField]
private ItemTierDef _itemTierDef;
public string nameToken;
public string pickupToken;
public string descriptionToken;
public string loreToken;
public UnlockableDef unlockableDef;
public GameObject pickupModelPrefab;
public Sprite pickupIconSprite;
public bool isConsumed;
public bool hidden;
public bool canRemove = true;
public ItemTag[] tags = Array.Empty<ItemTag>();
public ExpansionDef requiredExpansion;
public ItemIndex itemIndex
{
get
{
if (_itemIndex == ItemIndex.None)
{
Debug.LogError("ItemDef '" + base.name + "' has an item index of 'None'. Attempting to fix...");
_itemIndex = ItemCatalog.FindItemIndex(base.name);
if (_itemIndex != ItemIndex.None)
{
Debug.LogError($"Able to fix ItemDef '{base.name}' (item index = {_itemIndex}). This is probably because the asset is being duplicated across bundles.");
}
}
return _itemIndex;
}
set
{
_itemIndex = value;
}
}
public ItemTier tier
{
get
{
if ((bool)_itemTierDef)
{
return _itemTierDef.tier;
}
return deprecatedTier;
}
set
{
_itemTierDef = ItemTierCatalog.GetItemTierDef(value);
}
}
[Obsolete("Get isDroppable from the ItemTierDef instead")]
public bool inDroppableTier
{
get
{
ItemTierDef itemTierDef = ItemTierCatalog.GetItemTierDef(tier);
if ((bool)itemTierDef)
{
return itemTierDef.isDroppable;
}
return false;
}
}
public Texture pickupIconTexture
{
get
{
if (!pickupIconSprite)
{
return null;
}
return pickupIconSprite.texture;
}
}
[Obsolete("Get bgIconTexture from the ItemTierDef instead")]
public Texture bgIconTexture => ItemTierCatalog.GetItemTierDef(tier)?.bgIconTexture;
[Obsolete("Get colorIndex from the ItemTierDef instead")]
public ColorCatalog.ColorIndex colorIndex => ItemTierCatalog.GetItemTierDef(tier)?.colorIndex ?? ColorCatalog.ColorIndex.Unaffordable;
[Obsolete("Get darkColorIndex from the ItemTierDef instead")]
public ColorCatalog.ColorIndex darkColorIndex => ItemTierCatalog.GetItemTierDef(tier)?.darkColorIndex ?? ColorCatalog.ColorIndex.Unaffordable;
public static void AttemptGrant(ref PickupDef.GrantContext context)
{
context.body.inventory.GiveItem(PickupCatalog.GetPickupDef(context.controller.pickupIndex)?.itemIndex ?? ItemIndex.None);
context.body.inventory.GetItemCount(PickupCatalog.GetPickupDef(context.controller.pickupIndex).itemIndex);
context.shouldDestroy = true;
context.shouldNotify = true;
}
public bool ContainsTag(ItemTag tag)
{
if (tag == ItemTag.Any)
{
return true;
}
return Array.IndexOf(tags, tag) != -1;
}
public bool DoesNotContainTag(ItemTag tag)
{
return Array.IndexOf(tags, tag) == -1;
}
public virtual PickupDef CreatePickupDef()
{
ItemTierDef itemTierDef = ItemTierCatalog.GetItemTierDef(tier);
return new PickupDef
{
internalName = "ItemIndex." + base.name,
itemIndex = itemIndex,
itemTier = tier,
displayPrefab = pickupModelPrefab,
dropletDisplayPrefab = itemTierDef?.dropletDisplayPrefab,
nameToken = nameToken,
baseColor = ColorCatalog.GetColor(colorIndex),
darkColor = ColorCatalog.GetColor(darkColorIndex),
unlockableDef = unlockableDef,
interactContextToken = "ITEM_PICKUP_CONTEXT",
isLunar = (tier == ItemTier.Lunar),
isBoss = (tier == ItemTier.Boss),
iconTexture = pickupIconTexture,
iconSprite = pickupIconSprite,
attemptGrant = AttemptGrant
};
}
[ContextMenu("Auto Populate Tokens")]
public void AutoPopulateTokens()
{
string arg = base.name.ToUpperInvariant();
nameToken = $"ITEM_{arg}_NAME";
pickupToken = $"ITEM_{arg}_PICKUP";
descriptionToken = $"ITEM_{arg}_DESC";
loreToken = $"ITEM_{arg}_LORE";
}
[ConCommand(commandName = "items_migrate", flags = ConVarFlags.None, helpText = "Generates ItemDef assets from the existing catalog entries.")]
private static void CCItemsMigrate(ConCommandArgs args)
{
for (ItemIndex itemIndex = ItemIndex.Count; (int)itemIndex < ItemCatalog.itemCount; itemIndex++)
{
EditorUtil.CopyToScriptableObject<ItemDef, ItemDef>(ItemCatalog.GetItemDef(itemIndex), "Assets/RoR2/Resources/ItemDefs/");
}
}
}