r2mods/ilspy_dump/ror2_csproj/RoR2/MusicTrackOverride.cs

47 lines
1.0 KiB
C#

using System.Collections.Generic;
using UnityEngine;
namespace RoR2;
public class MusicTrackOverride : MonoBehaviour
{
public MusicTrackDef track;
public int priority;
private void OnEnable()
{
InstanceTracker.Add(this);
if (InstanceTracker.GetInstancesList<MusicTrackOverride>().Count == 1)
{
MusicController.pickTrackHook += PickMusicTrack;
}
}
private void OnDisable()
{
if (InstanceTracker.GetInstancesList<MusicTrackOverride>().Count == 1)
{
MusicController.pickTrackHook -= PickMusicTrack;
}
InstanceTracker.Remove(this);
}
private static void PickMusicTrack(MusicController musicController, ref MusicTrackDef newTrack)
{
List<MusicTrackOverride> instancesList = InstanceTracker.GetInstancesList<MusicTrackOverride>();
int num = int.MinValue;
int i = 0;
for (int count = instancesList.Count; i < count; i++)
{
MusicTrackOverride musicTrackOverride = instancesList[i];
int num2 = musicTrackOverride.priority;
if (num < num2)
{
num = num2;
newTrack = musicTrackOverride.track;
}
}
}
}