256 lines
5.8 KiB
C#
256 lines
5.8 KiB
C#
using System;
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using System.Runtime.InteropServices;
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using Unity;
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using UnityEngine;
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using UnityEngine.Networking;
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namespace RoR2;
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public class NetworkParent : NetworkBehaviour
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{
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[Serializable]
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private struct ParentIdentifier : IEquatable<ParentIdentifier>
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{
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public byte indexInParentChildLocatorPlusOne;
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public NetworkInstanceId parentNetworkInstanceId;
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public int indexInParentChildLocator
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{
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get
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{
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return indexInParentChildLocatorPlusOne - 1;
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}
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set
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{
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indexInParentChildLocatorPlusOne = (byte)(value + 1);
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}
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}
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private static ChildLocator LookUpChildLocator(Transform rootObject)
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{
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ModelLocator component = rootObject.GetComponent<ModelLocator>();
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if (!component)
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{
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return null;
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}
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Transform modelTransform = component.modelTransform;
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if (!modelTransform)
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{
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return null;
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}
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return modelTransform.GetComponent<ChildLocator>();
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}
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public ParentIdentifier(Transform parent)
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{
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parentNetworkInstanceId = NetworkInstanceId.Invalid;
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indexInParentChildLocatorPlusOne = 0;
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if (!parent)
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{
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return;
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}
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NetworkIdentity componentInParent = parent.GetComponentInParent<NetworkIdentity>();
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if (!componentInParent)
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{
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Debug.LogWarningFormat("NetworkParent cannot accept a non-null parent without a NetworkIdentity! parent={0}", parent);
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return;
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}
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parentNetworkInstanceId = componentInParent.netId;
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if ((object)componentInParent.gameObject == parent.gameObject)
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{
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return;
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}
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ChildLocator childLocator = LookUpChildLocator(componentInParent.transform);
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if (!childLocator)
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{
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Debug.LogWarningFormat("NetworkParent can only be parented directly to another object with a NetworkIdentity or an object registered in the ChildLocator of a a model of an object with a NetworkIdentity. parent={0}", parent);
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return;
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}
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indexInParentChildLocator = childLocator.FindChildIndex(parent);
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if (indexInParentChildLocatorPlusOne == 0)
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{
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Debug.LogWarningFormat("NetworkParent parent={0} is not registered in a ChildLocator.", parent);
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}
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}
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public bool Equals(ParentIdentifier other)
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{
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if (indexInParentChildLocatorPlusOne == other.indexInParentChildLocatorPlusOne)
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{
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return parentNetworkInstanceId.Equals(other.parentNetworkInstanceId);
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}
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return false;
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}
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public override bool Equals(object obj)
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{
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if (obj == null)
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{
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return false;
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}
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if (obj is ParentIdentifier other)
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{
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return Equals(other);
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}
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return false;
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}
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public override int GetHashCode()
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{
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return (indexInParentChildLocatorPlusOne.GetHashCode() * 397) ^ parentNetworkInstanceId.GetHashCode();
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}
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public Transform Resolve()
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{
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GameObject gameObject = Util.FindNetworkObject(parentNetworkInstanceId);
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NetworkIdentity networkIdentity = (gameObject ? gameObject.GetComponent<NetworkIdentity>() : null);
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if (!networkIdentity)
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{
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return null;
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}
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if (indexInParentChildLocatorPlusOne == 0)
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{
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return networkIdentity.transform;
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}
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ChildLocator childLocator = LookUpChildLocator(networkIdentity.transform);
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if ((bool)childLocator)
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{
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return childLocator.FindChild(indexInParentChildLocator);
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}
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return null;
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}
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}
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private Transform cachedServerParentTransform;
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private new Transform transform;
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[SyncVar(hook = "SetParentIdentifier")]
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private ParentIdentifier parentIdentifier;
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public ParentIdentifier NetworkparentIdentifier
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{
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get
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{
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return parentIdentifier;
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}
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[param: In]
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set
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{
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if (NetworkServer.localClientActive && !base.syncVarHookGuard)
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{
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base.syncVarHookGuard = true;
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SetParentIdentifier(value);
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base.syncVarHookGuard = false;
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}
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SetSyncVar(value, ref parentIdentifier, 1u);
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}
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}
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private void Awake()
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{
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transform = base.transform;
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}
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public override void OnStartServer()
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{
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ServerUpdateParent();
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}
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private void OnTransformParentChanged()
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{
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if (NetworkServer.active)
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{
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ServerUpdateParent();
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}
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if ((bool)transform.parent)
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{
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transform.localPosition = Vector3.zero;
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transform.localRotation = Quaternion.identity;
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transform.localScale = Vector3.one;
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}
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}
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[Server]
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private void ServerUpdateParent()
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{
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if (!NetworkServer.active)
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{
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Debug.LogWarning("[Server] function 'System.Void RoR2.NetworkParent::ServerUpdateParent()' called on client");
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return;
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}
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Transform transform = this.transform.parent;
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if ((object)transform != cachedServerParentTransform)
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{
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if (!transform)
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{
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transform = null;
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}
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cachedServerParentTransform = transform;
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SetParentIdentifier(new ParentIdentifier(transform));
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}
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}
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public override void OnStartClient()
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{
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base.OnStartClient();
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SetParentIdentifier(parentIdentifier);
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}
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private void SetParentIdentifier(ParentIdentifier newParentIdentifier)
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{
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NetworkparentIdentifier = newParentIdentifier;
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if (!NetworkServer.active)
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{
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transform.parent = parentIdentifier.Resolve();
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}
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}
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private void UNetVersion()
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{
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}
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public override bool OnSerialize(NetworkWriter writer, bool forceAll)
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{
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if (forceAll)
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{
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GeneratedNetworkCode._WriteParentIdentifier_NetworkParent(writer, parentIdentifier);
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return true;
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}
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bool flag = false;
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if ((base.syncVarDirtyBits & (true ? 1u : 0u)) != 0)
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{
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if (!flag)
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{
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writer.WritePackedUInt32(base.syncVarDirtyBits);
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flag = true;
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}
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GeneratedNetworkCode._WriteParentIdentifier_NetworkParent(writer, parentIdentifier);
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}
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if (!flag)
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{
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writer.WritePackedUInt32(base.syncVarDirtyBits);
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}
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return flag;
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}
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public override void OnDeserialize(NetworkReader reader, bool initialState)
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{
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if (initialState)
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{
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parentIdentifier = GeneratedNetworkCode._ReadParentIdentifier_NetworkParent(reader);
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return;
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}
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int num = (int)reader.ReadPackedUInt32();
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if (((uint)num & (true ? 1u : 0u)) != 0)
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{
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SetParentIdentifier(GeneratedNetworkCode._ReadParentIdentifier_NetworkParent(reader));
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}
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}
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public override void PreStartClient()
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{
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}
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}
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