140 lines
4.0 KiB
C#
140 lines
4.0 KiB
C#
using System.Collections.Generic;
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using Rewired;
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using UnityEngine;
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using UnityEngine.ResourceManagement.AsyncOperations;
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namespace RoR2;
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public static class RewiredIntegrationManager
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{
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public static List<Controller> blockedControllers = new List<Controller>();
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public static List<ulong> usersToReconnect = new List<ulong>();
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public static void Init()
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{
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AsyncOperationHandle<GameObject> asyncOperationHandle = LegacyResourcesAPI.LoadAsync<GameObject>("Prefabs/Rewired Input Manager");
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asyncOperationHandle.Completed += delegate(AsyncOperationHandle<GameObject> x)
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{
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if (x.Result != null)
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{
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FinishInit(x.Result);
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}
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};
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}
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public static void FinishInit(GameObject result)
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{
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Object.Instantiate(result);
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ReInput.ControllerConnectedEvent += AssignNewController;
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ReInput.ControllerPreDisconnectEvent += UnassignController;
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ReInput.ControllerDisconnectedEvent += OnControllerDisconnected;
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ControllerType[] array = new ControllerType[3]
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{
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ControllerType.Keyboard,
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ControllerType.Mouse,
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ControllerType.Joystick
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};
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foreach (ControllerType controllerType in array)
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{
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Controller[] controllers = ReInput.controllers.GetControllers(controllerType);
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if (controllers != null)
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{
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for (int j = 0; j < controllers.Length; j++)
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{
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AssignNewController(controllers[j]);
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}
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}
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}
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LocalUser.LoadInitialUIMap();
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}
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private static void AssignJoystickToAvailablePlayer(Controller controller)
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{
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IList<Player> players = ReInput.players.Players;
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for (int i = 0; i < players.Count; i++)
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{
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Player player = players[i];
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if (player.name != "PlayerMain" && ((player.controllers.joystickCount == 0 && !player.controllers.hasKeyboard && !player.controllers.hasMouse) || ReInput.controllers.IsControllerAssignedToPlayer(controller.type, controller.id, player.id)))
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{
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player.controllers.AddController(controller, removeFromOtherPlayers: true);
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UserManager.NotifyControllerAssigned(controller.id, player);
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break;
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}
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}
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}
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private static void AssignNewController(ControllerStatusChangedEventArgs args)
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{
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AssignNewController(ReInput.controllers.GetController(args.controllerType, args.controllerId));
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}
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private static void AssignNewController(Controller controller)
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{
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if (!ReInput.controllers.IsControllerAssigned(controller.type, controller))
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{
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ReInput.players.GetPlayer("PlayerMain").controllers.AddController(controller, removeFromOtherPlayers: true);
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UserManager.NotifyControllerAssigned(controller.id, ReInput.players.GetPlayer("PlayerMain"));
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}
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}
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private static void UnassignController(ControllerStatusChangedEventArgs args)
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{
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Controller controller = ReInput.controllers.GetController(args.controllerType, args.controllerId);
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foreach (Player allPlayer in ReInput.players.AllPlayers)
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{
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if (ReInput.controllers.IsControllerAssignedToPlayer(args.controllerType, args.controllerId, allPlayer.id))
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{
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UserManager.NotifyControllerUnassigned(controller.id, allPlayer);
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break;
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}
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}
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ReInput.controllers.RemoveControllerFromAllPlayers(controller);
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if (blockedControllers.Contains(controller))
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{
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blockedControllers.Remove(controller);
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}
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}
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private static void OnControllerDisconnected(ControllerStatusChangedEventArgs args)
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{
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RefreshJoystickAssignment();
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}
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public static void RefreshJoystickAssignment()
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{
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Controller[] controllers = ReInput.controllers.GetControllers(ControllerType.Joystick);
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if (controllers == null)
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{
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return;
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}
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Controller[] array = controllers;
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foreach (Controller controller in array)
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{
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if (!blockedControllers.Contains(controller) && !ReInput.controllers.IsControllerAssigned(ControllerType.Joystick, controller))
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{
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AssignJoystickToAvailablePlayer(controller);
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}
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}
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}
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public static void RefreshAfterRunFinish()
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{
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usersToReconnect.Clear();
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blockedControllers.Clear();
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RefreshJoystickAssignment();
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}
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public static Player GetPlayerUsingJoystickId(int slot)
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{
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foreach (Player player in ReInput.players.Players)
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{
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if (ReInput.controllers.IsJoystickAssignedToPlayer(slot, player.id))
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{
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return player;
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}
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}
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return null;
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}
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}
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