40 lines
1.3 KiB
INI
40 lines
1.3 KiB
INI
[Currency]
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## Type of currency used to purchase shrine. Using anything other than "Gold" disables price scaling over time. Each currency has its own options.
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# Setting type: CostTypes
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# Default value: Gold
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# Acceptable values: Gold, VoidCoin, LunarCoin
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Currency Type = Gold
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[Gold]
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## Base cost of the interactable in gold that is used for scaling. Will spawn with this cost at the start of the run.
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# Setting type: Int32
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# Default value: 12
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Shrine Base Cost = 12
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## Use default scaling formula instead of custom scaling formula for the shrine. Custom formula is diffCoef^customsScalingModifier * BaseCost, default formula is diffCoef^1.25 * BaseCost * ScalingModifier
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# Setting type: Boolean
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# Default value: false
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Use Default Scaling = false
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## Used for defining how cost of shrine scales throughout the run for both default and custom scaling formulas.
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# Setting type: Single
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# Default value: 1.35
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Scaling Modifier = 1.35
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[Lunar Coins]
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## Base cost of the interactable in lunar coins. Does not scale with time. Can be used with EphemeralCoins.
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# Setting type: Int32
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# Default value: 2
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Shrine Base Cost = 2
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[Void Coins]
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## Base cost of the interactable in void coins. Does not scale with time. To be used with ReleasedFromTheVoid.
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# Setting type: Int32
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# Default value: 2
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Shrine Base Cost = 2
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