122 lines
3.0 KiB
C#
122 lines
3.0 KiB
C#
using Assets.RoR2.Scripts.Platform;
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using RoR2.Skills;
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namespace RoR2.Achievements.Bandit2;
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[RegisterAchievement("Bandit2ConsecutiveReset", "Skills.Bandit2.Rifle", "CompleteThreeStages", 3u, typeof(Bandit2ConsecutiveResetServerAchievement))]
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public class Bandit2ConsecutiveResetAchievement : BaseAchievement
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{
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private class Bandit2ConsecutiveResetServerAchievement : BaseServerAchievement
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{
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private int progress;
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private SkillDef requiredSkillDef;
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private bool waitingForKill;
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private CharacterBody _trackedBody;
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private CharacterBody trackedBody
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{
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get
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{
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return _trackedBody;
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}
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set
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{
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if ((object)_trackedBody != value)
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{
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if ((object)_trackedBody != null)
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{
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_trackedBody.onSkillActivatedServer -= OnBodySKillActivatedServer;
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}
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_trackedBody = value;
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if ((object)_trackedBody != null)
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{
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_trackedBody.onSkillActivatedServer += OnBodySKillActivatedServer;
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progress = 0;
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waitingForKill = false;
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}
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}
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}
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}
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private void OnBodySKillActivatedServer(GenericSkill skillSlot)
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{
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if ((object)skillSlot.skillDef == requiredSkillDef && (object)requiredSkillDef != null)
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{
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if (waitingForKill)
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{
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progress = 0;
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}
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waitingForKill = true;
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}
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}
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public override void OnInstall()
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{
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base.OnInstall();
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requiredSkillDef = SkillCatalog.GetSkillDef(SkillCatalog.FindSkillIndexByName("Bandit2.ResetRevolver"));
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GlobalEventManager.onCharacterDeathGlobal += OnCharacterDeathGlobal;
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RoR2Application.onFixedUpdate += FixedUpdate;
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}
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public override void OnUninstall()
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{
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trackedBody = null;
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RoR2Application.onFixedUpdate -= FixedUpdate;
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GlobalEventManager.onCharacterDeathGlobal -= OnCharacterDeathGlobal;
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base.OnUninstall();
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}
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private void FixedUpdate()
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{
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trackedBody = GetCurrentBody();
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}
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private void OnCharacterDeathGlobal(DamageReport damageReport)
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{
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if ((DamageType)(damageReport.damageInfo.damageType & DamageType.ResetCooldownsOnKill) == DamageType.ResetCooldownsOnKill && !(damageReport.attackerBody == null) && (object)damageReport.attackerBody == trackedBody)
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{
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waitingForKill = false;
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progress++;
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if (progress >= requirement)
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{
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Grant();
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ServerTryToCompleteActivity();
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}
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}
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}
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}
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private static readonly int requirement = 15;
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protected override BodyIndex LookUpRequiredBodyIndex()
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{
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return BodyCatalog.FindBodyIndex("Bandit2Body");
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}
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protected override void OnBodyRequirementMet()
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{
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base.OnBodyRequirementMet();
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SetServerTracked(shouldTrack: true);
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}
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protected override void OnBodyRequirementBroken()
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{
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SetServerTracked(shouldTrack: false);
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base.OnBodyRequirementBroken();
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}
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public override void TryToCompleteActivity()
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{
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bool flag = base.localUser.id == LocalUserManager.GetFirstLocalUser().id;
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if (shouldGrant && flag)
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{
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BaseActivitySelector baseActivitySelector = new BaseActivitySelector();
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baseActivitySelector.activityAchievementID = "Bandit2ConsecutiveReset";
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PlatformSystems.activityManager.TryToCompleteActivity(baseActivitySelector);
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}
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}
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}
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