r2mods/ilspy_dump/ror2_csproj/RoR2.ContentManagement/ReadOnlyContentPack.cs

94 lines
3.3 KiB
C#

using System;
using JetBrains.Annotations;
using RoR2.EntitlementManagement;
using RoR2.ExpansionManagement;
using RoR2.Skills;
using UnityEngine;
namespace RoR2.ContentManagement;
public readonly struct ReadOnlyContentPack
{
private readonly ContentPack src;
public bool isValid => src != null;
public string identifier => src.identifier;
public ReadOnlyNamedAssetCollection<GameObject> bodyPrefabs => src.bodyPrefabs;
public ReadOnlyNamedAssetCollection<GameObject> masterPrefabs => src.masterPrefabs;
public ReadOnlyNamedAssetCollection<GameObject> projectilePrefabs => src.projectilePrefabs;
public ReadOnlyNamedAssetCollection<GameObject> gameModePrefabs => src.gameModePrefabs;
public ReadOnlyNamedAssetCollection<GameObject> networkedObjectPrefabs => src.networkedObjectPrefabs;
public ReadOnlyNamedAssetCollection<SkillDef> skillDefs => src.skillDefs;
public ReadOnlyNamedAssetCollection<SkillFamily> skillFamilies => src.skillFamilies;
public ReadOnlyNamedAssetCollection<SceneDef> sceneDefs => src.sceneDefs;
public ReadOnlyNamedAssetCollection<ItemDef> itemDefs => src.itemDefs;
public ReadOnlyNamedAssetCollection<ItemTierDef> itemTierDefs => src.itemTierDefs;
public ReadOnlyNamedAssetCollection<ItemRelationshipProvider> itemRelationshipProviders => src.itemRelationshipProviders;
public ReadOnlyNamedAssetCollection<ItemRelationshipType> itemRelationshipTypes => src.itemRelationshipTypes;
public ReadOnlyNamedAssetCollection<EquipmentDef> equipmentDefs => src.equipmentDefs;
public ReadOnlyNamedAssetCollection<BuffDef> buffDefs => src.buffDefs;
public ReadOnlyNamedAssetCollection<EliteDef> eliteDefs => src.eliteDefs;
public ReadOnlyNamedAssetCollection<UnlockableDef> unlockableDefs => src.unlockableDefs;
public ReadOnlyNamedAssetCollection<SurvivorDef> survivorDefs => src.survivorDefs;
public ReadOnlyNamedAssetCollection<ArtifactDef> artifactDefs => src.artifactDefs;
public ReadOnlyNamedAssetCollection<EffectDef> effectDefs => src.effectDefs;
public ReadOnlyNamedAssetCollection<SurfaceDef> surfaceDefs => src.surfaceDefs;
public ReadOnlyNamedAssetCollection<NetworkSoundEventDef> networkSoundEventDefs => src.networkSoundEventDefs;
public ReadOnlyNamedAssetCollection<MusicTrackDef> musicTrackDefs => src.musicTrackDefs;
public ReadOnlyNamedAssetCollection<GameEndingDef> gameEndingDefs => src.gameEndingDefs;
public ReadOnlyNamedAssetCollection<EntityStateConfiguration> entityStateConfigurations => src.entityStateConfigurations;
public ReadOnlyNamedAssetCollection<ExpansionDef> expansionDefs => src.expansionDefs;
public ReadOnlyNamedAssetCollection<EntitlementDef> entitlementDefs => src.entitlementDefs;
public ReadOnlyNamedAssetCollection<MiscPickupDef> miscPickupDefs => src.miscPickupDefs;
public ReadOnlyNamedAssetCollection<Type> entityStateTypes => src.entityStateTypes;
public ReadOnlyContentPack([NotNull] ContentPack src)
{
this.src = src ?? throw new ArgumentNullException("src");
}
public bool ValueEquals(in ReadOnlyContentPack other)
{
return src.ValueEquals(other.src);
}
public static implicit operator ReadOnlyContentPack([NotNull] ContentPack contentPack)
{
return new ReadOnlyContentPack(contentPack);
}
public bool FindAsset(string collectionName, string assetName, out object result)
{
return src.FindAsset(collectionName, assetName, out result);
}
}