94 lines
3.3 KiB
C#
94 lines
3.3 KiB
C#
using System;
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using JetBrains.Annotations;
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using RoR2.EntitlementManagement;
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using RoR2.ExpansionManagement;
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using RoR2.Skills;
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using UnityEngine;
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namespace RoR2.ContentManagement;
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public readonly struct ReadOnlyContentPack
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{
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private readonly ContentPack src;
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public bool isValid => src != null;
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public string identifier => src.identifier;
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public ReadOnlyNamedAssetCollection<GameObject> bodyPrefabs => src.bodyPrefabs;
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public ReadOnlyNamedAssetCollection<GameObject> masterPrefabs => src.masterPrefabs;
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public ReadOnlyNamedAssetCollection<GameObject> projectilePrefabs => src.projectilePrefabs;
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public ReadOnlyNamedAssetCollection<GameObject> gameModePrefabs => src.gameModePrefabs;
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public ReadOnlyNamedAssetCollection<GameObject> networkedObjectPrefabs => src.networkedObjectPrefabs;
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public ReadOnlyNamedAssetCollection<SkillDef> skillDefs => src.skillDefs;
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public ReadOnlyNamedAssetCollection<SkillFamily> skillFamilies => src.skillFamilies;
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public ReadOnlyNamedAssetCollection<SceneDef> sceneDefs => src.sceneDefs;
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public ReadOnlyNamedAssetCollection<ItemDef> itemDefs => src.itemDefs;
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public ReadOnlyNamedAssetCollection<ItemTierDef> itemTierDefs => src.itemTierDefs;
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public ReadOnlyNamedAssetCollection<ItemRelationshipProvider> itemRelationshipProviders => src.itemRelationshipProviders;
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public ReadOnlyNamedAssetCollection<ItemRelationshipType> itemRelationshipTypes => src.itemRelationshipTypes;
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public ReadOnlyNamedAssetCollection<EquipmentDef> equipmentDefs => src.equipmentDefs;
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public ReadOnlyNamedAssetCollection<BuffDef> buffDefs => src.buffDefs;
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public ReadOnlyNamedAssetCollection<EliteDef> eliteDefs => src.eliteDefs;
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public ReadOnlyNamedAssetCollection<UnlockableDef> unlockableDefs => src.unlockableDefs;
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public ReadOnlyNamedAssetCollection<SurvivorDef> survivorDefs => src.survivorDefs;
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public ReadOnlyNamedAssetCollection<ArtifactDef> artifactDefs => src.artifactDefs;
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public ReadOnlyNamedAssetCollection<EffectDef> effectDefs => src.effectDefs;
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public ReadOnlyNamedAssetCollection<SurfaceDef> surfaceDefs => src.surfaceDefs;
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public ReadOnlyNamedAssetCollection<NetworkSoundEventDef> networkSoundEventDefs => src.networkSoundEventDefs;
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public ReadOnlyNamedAssetCollection<MusicTrackDef> musicTrackDefs => src.musicTrackDefs;
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public ReadOnlyNamedAssetCollection<GameEndingDef> gameEndingDefs => src.gameEndingDefs;
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public ReadOnlyNamedAssetCollection<EntityStateConfiguration> entityStateConfigurations => src.entityStateConfigurations;
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public ReadOnlyNamedAssetCollection<ExpansionDef> expansionDefs => src.expansionDefs;
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public ReadOnlyNamedAssetCollection<EntitlementDef> entitlementDefs => src.entitlementDefs;
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public ReadOnlyNamedAssetCollection<MiscPickupDef> miscPickupDefs => src.miscPickupDefs;
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public ReadOnlyNamedAssetCollection<Type> entityStateTypes => src.entityStateTypes;
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public ReadOnlyContentPack([NotNull] ContentPack src)
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{
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this.src = src ?? throw new ArgumentNullException("src");
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}
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public bool ValueEquals(in ReadOnlyContentPack other)
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{
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return src.ValueEquals(other.src);
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}
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public static implicit operator ReadOnlyContentPack([NotNull] ContentPack contentPack)
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{
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return new ReadOnlyContentPack(contentPack);
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}
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public bool FindAsset(string collectionName, string assetName, out object result)
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{
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return src.FindAsset(collectionName, assetName, out result);
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}
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}
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