104 lines
2.9 KiB
C#
104 lines
2.9 KiB
C#
using System.Collections.Generic;
|
|
using UnityEngine;
|
|
using UnityEngine.Networking;
|
|
|
|
namespace RoR2;
|
|
|
|
public class InfiniteTowerBossWaveController : InfiniteTowerWaveController
|
|
{
|
|
[SerializeField]
|
|
[Tooltip("The interactable spawner to activate when the player defeats all enemies")]
|
|
private InteractableSpawner rewardInteractableSpawner;
|
|
|
|
[SerializeField]
|
|
[Tooltip("If true, it ensures that the combat director gets enough credits to spawn the initially selected champion spawn card.")]
|
|
private bool guaranteeInitialChampion;
|
|
|
|
[SerializeField]
|
|
[Tooltip("If true, clear the pickups when this wave finishes")]
|
|
private bool clearPickupsOnFinish;
|
|
|
|
[Server]
|
|
public override void Initialize(int waveIndex, Inventory enemyInventory, GameObject spawnTarget)
|
|
{
|
|
if (!NetworkServer.active)
|
|
{
|
|
Debug.LogWarning("[Server] function 'System.Void RoR2.InfiniteTowerBossWaveController::Initialize(System.Int32,RoR2.Inventory,UnityEngine.GameObject)' called on client");
|
|
return;
|
|
}
|
|
base.Initialize(waveIndex, enemyInventory, spawnTarget);
|
|
combatDirector.SetNextSpawnAsBoss();
|
|
if (guaranteeInitialChampion && combatDirector.monsterCredit < (float)combatDirector.lastAttemptedMonsterCard.cost)
|
|
{
|
|
combatDirector.monsterCredit = combatDirector.lastAttemptedMonsterCard.cost;
|
|
}
|
|
}
|
|
|
|
protected override void OnAllEnemiesDefeatedServer()
|
|
{
|
|
base.OnAllEnemiesDefeatedServer();
|
|
if ((bool)rewardInteractableSpawner)
|
|
{
|
|
rewardInteractableSpawner.Spawn(new Xoroshiro128Plus(Run.instance.seed ^ (ulong)waveIndex));
|
|
}
|
|
if (RunArtifactManager.instance.IsArtifactEnabled(CU8Content.Artifacts.Delusion))
|
|
{
|
|
foreach (ChestBehavior instances in InstanceTracker.GetInstancesList<ChestBehavior>())
|
|
{
|
|
instances.CallRpcResetChests();
|
|
}
|
|
}
|
|
InfiniteTowerRun infiniteTowerRun = Run.instance as InfiniteTowerRun;
|
|
if ((bool)infiniteTowerRun && !infiniteTowerRun.IsStageTransitionWave())
|
|
{
|
|
infiniteTowerRun.MoveSafeWard();
|
|
}
|
|
}
|
|
|
|
protected override void OnFinishedServer()
|
|
{
|
|
base.OnFinishedServer();
|
|
if ((bool)rewardInteractableSpawner)
|
|
{
|
|
rewardInteractableSpawner.DestroySpawnedInteractables();
|
|
}
|
|
if (!clearPickupsOnFinish)
|
|
{
|
|
return;
|
|
}
|
|
foreach (GenericPickupController item in new List<GenericPickupController>(InstanceTracker.GetInstancesList<GenericPickupController>()))
|
|
{
|
|
PickupDef pickupDef = PickupCatalog.GetPickupDef(item.pickupIndex);
|
|
if (pickupDef.itemIndex != ItemIndex.None || pickupDef.equipmentIndex != EquipmentIndex.None)
|
|
{
|
|
Object.Destroy(item.gameObject);
|
|
}
|
|
}
|
|
}
|
|
|
|
protected override void OnTimerExpire()
|
|
{
|
|
}
|
|
|
|
private void UNetVersion()
|
|
{
|
|
}
|
|
|
|
public override bool OnSerialize(NetworkWriter writer, bool forceAll)
|
|
{
|
|
bool flag = base.OnSerialize(writer, forceAll);
|
|
bool flag2 = default(bool);
|
|
return flag2 || flag;
|
|
}
|
|
|
|
public override void OnDeserialize(NetworkReader reader, bool initialState)
|
|
{
|
|
base.OnDeserialize(reader, initialState);
|
|
}
|
|
|
|
public override void PreStartClient()
|
|
{
|
|
base.PreStartClient();
|
|
}
|
|
}
|