18 lines
316 B
C#
18 lines
316 B
C#
using UnityEngine;
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namespace RoR2;
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public class PickRandomObjectOnAwake : MonoBehaviour
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{
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public GameObject[] ObjectsToSelect;
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private void Awake()
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{
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int num = Random.Range(0, ObjectsToSelect.Length);
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for (int i = 0; i < ObjectsToSelect.Length; i++)
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{
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ObjectsToSelect[i].SetActive(i == num);
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}
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}
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}
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