129 lines
3.3 KiB
C#
129 lines
3.3 KiB
C#
using UnityEngine;
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using UnityEngine.Networking;
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namespace RoR2;
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public class PortalStatueBehavior : NetworkBehaviour
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{
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public enum PortalType
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{
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Shop,
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Goldshores,
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Count
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}
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public PortalType portalType;
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private static int kRpcRpcSetPingable;
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public void GrantPortalEntry()
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{
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switch (portalType)
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{
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case PortalType.Shop:
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if ((bool)TeleporterInteraction.instance)
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{
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TeleporterInteraction.instance.shouldAttemptToSpawnShopPortal = true;
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}
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EffectManager.SpawnEffect(LegacyResourcesAPI.Load<GameObject>("Prefabs/Effects/ShrineUseEffect"), new EffectData
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{
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origin = base.transform.position,
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rotation = Quaternion.identity,
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scale = 1f,
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color = ColorCatalog.GetColor(ColorCatalog.ColorIndex.LunarItem)
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}, transmit: true);
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break;
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case PortalType.Goldshores:
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if ((bool)TeleporterInteraction.instance)
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{
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TeleporterInteraction.instance.shouldAttemptToSpawnGoldshoresPortal = true;
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}
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EffectManager.SpawnEffect(LegacyResourcesAPI.Load<GameObject>("Prefabs/Effects/ShrineUseEffect"), new EffectData
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{
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origin = base.transform.position,
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rotation = Quaternion.identity,
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scale = 1f,
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color = ColorCatalog.GetColor(ColorCatalog.ColorIndex.Money)
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}, transmit: true);
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break;
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}
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PortalStatueBehavior[] array = Object.FindObjectsOfType<PortalStatueBehavior>();
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foreach (PortalStatueBehavior portalStatueBehavior in array)
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{
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if (portalStatueBehavior.portalType == portalType)
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{
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PurchaseInteraction component = portalStatueBehavior.GetComponent<PurchaseInteraction>();
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if ((bool)component)
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{
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component.Networkavailable = false;
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CallRpcSetPingable(portalStatueBehavior.gameObject, value: false);
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}
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}
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}
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}
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[ClientRpc]
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private void RpcSetPingable(GameObject statueGO, bool value)
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{
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NetworkIdentity component = statueGO.GetComponent<NetworkIdentity>();
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if ((bool)component)
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{
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component.isPingable = value;
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}
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}
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private void UNetVersion()
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{
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}
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protected static void InvokeRpcRpcSetPingable(NetworkBehaviour obj, NetworkReader reader)
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{
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if (!NetworkClient.active)
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{
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Debug.LogError("RPC RpcSetPingable called on server.");
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}
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else
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{
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((PortalStatueBehavior)obj).RpcSetPingable(reader.ReadGameObject(), reader.ReadBoolean());
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}
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}
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public void CallRpcSetPingable(GameObject statueGO, bool value)
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{
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if (!NetworkServer.active)
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{
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Debug.LogError("RPC Function RpcSetPingable called on client.");
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return;
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}
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NetworkWriter networkWriter = new NetworkWriter();
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networkWriter.Write((short)0);
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networkWriter.Write((short)2);
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networkWriter.WritePackedUInt32((uint)kRpcRpcSetPingable);
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networkWriter.Write(GetComponent<NetworkIdentity>().netId);
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networkWriter.Write(statueGO);
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networkWriter.Write(value);
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SendRPCInternal(networkWriter, 0, "RpcSetPingable");
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}
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static PortalStatueBehavior()
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{
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kRpcRpcSetPingable = 1586108438;
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NetworkBehaviour.RegisterRpcDelegate(typeof(PortalStatueBehavior), kRpcRpcSetPingable, InvokeRpcRpcSetPingable);
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NetworkCRC.RegisterBehaviour("PortalStatueBehavior", 0);
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}
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public override bool OnSerialize(NetworkWriter writer, bool forceAll)
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{
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bool result = default(bool);
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return result;
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}
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public override void OnDeserialize(NetworkReader reader, bool initialState)
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{
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}
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public override void PreStartClient()
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{
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}
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}
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