r2mods/ilspy_dump/ror2_csproj/Assets.RoR2.Scripts.Platform/GameIntentAdapter.cs

39 lines
763 B
C#

using System;
namespace Assets.RoR2.Scripts.Platform;
public class GameIntentAdapter
{
public class EventResponse : EventArgs
{
public bool wasEventHandledByAnySystem { get; private set; }
public void EventHasBeenHandled(bool eventHandled)
{
wasEventHandledByAnySystem |= eventHandled;
}
}
public virtual bool hasPendingGameIntent => false;
public event Action<EventResponse> OnGameIntentReceivedEvent;
public virtual void Initialize()
{
}
public virtual void ClearPendingGameIntent()
{
}
protected void FireGameIntentReceived()
{
EventResponse eventResponse = new EventResponse();
this.OnGameIntentReceivedEvent?.Invoke(eventResponse);
if (eventResponse.wasEventHandledByAnySystem)
{
ClearPendingGameIntent();
}
}
}