r2mods/ilspy_dump/ror2_csproj/EntityStates.Engi.EngiMissi.../Finish.cs

14 lines
226 B
C#

namespace EntityStates.Engi.EngiMissilePainter;
public class Finish : BaseEngiMissilePainterState
{
public override void OnEnter()
{
base.OnEnter();
if (base.isAuthority)
{
outer.SetNextState(new Idle());
}
}
}