r2mods/ilspy_dump/ror2_csproj/EntityStates.MiniMushroom/UnPlant.cs

57 lines
1.3 KiB
C#

using RoR2;
using UnityEngine;
namespace EntityStates.MiniMushroom;
public class UnPlant : BaseState
{
public static GameObject plantEffectPrefab;
public static float baseDuration;
public static string UnplantOutSoundString;
private float stopwatch;
private Transform modelTransform;
private ChildLocator childLocator;
private float duration;
private static int PlantEndStateHash = Animator.StringToHash("PlantEnd");
private static int PlantEndParamHash = Animator.StringToHash("PlantEnd.playbackRate");
private static int EmptyStateHash = Animator.StringToHash("Empty");
public override void OnEnter()
{
base.OnEnter();
duration = baseDuration / attackSpeedStat;
EffectManager.SimpleMuzzleFlash(plantEffectPrefab, base.gameObject, "BurrowCenter", transmit: false);
Util.PlaySound(UnplantOutSoundString, base.gameObject);
PlayAnimation("Plant", PlantEndStateHash, PlantEndParamHash, duration);
}
public override void OnExit()
{
PlayAnimation("Plant, Additive", EmptyStateHash);
base.OnExit();
}
public override void FixedUpdate()
{
base.FixedUpdate();
if (base.fixedAge >= duration && base.isAuthority)
{
outer.SetNextStateToMain();
}
}
public override InterruptPriority GetMinimumInterruptPriority()
{
return InterruptPriority.Skill;
}
}