131 lines
3.2 KiB
C#
131 lines
3.2 KiB
C#
using System.Collections.Generic;
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using System.Collections.ObjectModel;
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using RoR2;
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using RoR2.HudOverlay;
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using UnityEngine;
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using UnityEngine.UI;
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namespace EntityStates.VoidRaidCrab;
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public class ChannelGauntlet : BaseState
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{
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[SerializeField]
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public float duration;
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[SerializeField]
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public string animationLayerName;
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[SerializeField]
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public string animationStateName;
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[SerializeField]
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public string animationPlaybackRateParam;
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[SerializeField]
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public string enterSoundString;
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[SerializeField]
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public GameObject overlayPrefab;
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[SerializeField]
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public string overlayChildLocatorEntryName;
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[SerializeField]
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public string fillImageChildLocatorEntryName;
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private List<OverlayController> overlayControllers;
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private HashSet<Image> overlayFillImages;
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public override void OnEnter()
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{
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base.OnEnter();
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PlayAnimation(animationLayerName, animationStateName, animationPlaybackRateParam, duration);
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Util.PlaySound(enterSoundString, base.gameObject);
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ReadOnlyCollection<TeamComponent> teamMembers = TeamComponent.GetTeamMembers(TeamIndex.Player);
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overlayControllers = new List<OverlayController>();
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overlayFillImages = new HashSet<Image>();
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foreach (TeamComponent item in teamMembers)
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{
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OverlayController overlayController = HudOverlayManager.AddOverlay(item.gameObject, new OverlayCreationParams
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{
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prefab = overlayPrefab,
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childLocatorEntry = overlayChildLocatorEntryName
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});
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overlayController.onInstanceAdded += OnOverlayInstanceAdded;
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overlayController.onInstanceRemove += OnOverlayInstanceRemoved;
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overlayControllers.Add(overlayController);
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}
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}
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private void OnOverlayInstanceAdded(OverlayController controller, GameObject instance)
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{
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if (!instance)
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{
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return;
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}
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ChildLocator component = instance.GetComponent<ChildLocator>();
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if ((bool)component)
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{
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Image image = component.FindChildComponent<Image>(fillImageChildLocatorEntryName);
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if (image != null)
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{
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overlayFillImages.Add(image);
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}
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}
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}
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private void OnOverlayInstanceRemoved(OverlayController controller, GameObject instance)
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{
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if (!instance)
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{
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return;
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}
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ChildLocator component = instance.GetComponent<ChildLocator>();
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if ((bool)component)
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{
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Image image = component.FindChildComponent<Image>(overlayChildLocatorEntryName);
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if (image != null)
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{
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overlayFillImages.Remove(image);
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}
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}
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}
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public override void OnExit()
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{
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overlayFillImages.Clear();
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foreach (OverlayController overlayController in overlayControllers)
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{
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HudOverlayManager.RemoveOverlay(overlayController);
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overlayController.onInstanceAdded -= OnOverlayInstanceAdded;
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overlayController.onInstanceRemove -= OnOverlayInstanceRemoved;
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}
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overlayControllers.Clear();
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base.OnExit();
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}
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public override void FixedUpdate()
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{
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base.FixedUpdate();
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if (duration > 0f)
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{
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float fillAmount = base.fixedAge / duration;
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foreach (Image overlayFillImage in overlayFillImages)
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{
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overlayFillImage.fillAmount = fillAmount;
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}
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}
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if (base.isAuthority && base.fixedAge >= duration)
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{
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_ = (bool)VoidRaidGauntletController.instance;
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outer.SetNextState(new CloseGauntlet());
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}
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}
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public override InterruptPriority GetMinimumInterruptPriority()
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{
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return InterruptPriority.Death;
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}
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}
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