39 lines
818 B
C#
39 lines
818 B
C#
using JetBrains.Annotations;
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namespace RoR2.Skills;
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public class GroundedSkillDef : SkillDef
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{
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protected class InstanceData : BaseSkillInstanceData
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{
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public CharacterMotor characterMotor;
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}
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public override BaseSkillInstanceData OnAssigned([NotNull] GenericSkill skillSlot)
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{
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return new InstanceData
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{
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characterMotor = skillSlot.GetComponent<CharacterMotor>()
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};
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}
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public bool IsGrounded([NotNull] GenericSkill skillSlot)
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{
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InstanceData instanceData = (InstanceData)skillSlot.skillInstanceData;
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if ((bool)instanceData.characterMotor && instanceData.characterMotor.isGrounded)
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{
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return true;
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}
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return false;
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}
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public override bool IsReady([NotNull] GenericSkill skillSlot)
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{
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if (HasRequiredStockAndDelay(skillSlot))
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{
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return IsGrounded(skillSlot);
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}
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return false;
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}
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}
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