37 lines
783 B
C#
37 lines
783 B
C#
using TMPro;
|
|
using UnityEngine;
|
|
|
|
namespace RoR2.UI;
|
|
|
|
public class InfiniteTowerWaveCounter : MonoBehaviour
|
|
{
|
|
[Tooltip("The text we're setting")]
|
|
[SerializeField]
|
|
private TextMeshProUGUI counterText;
|
|
|
|
[Tooltip("The language token for the text field")]
|
|
[SerializeField]
|
|
private string token;
|
|
|
|
private InfiniteTowerRun runInstance;
|
|
|
|
private string counterTextString;
|
|
|
|
private int oldWaveIndex = -1;
|
|
|
|
private void OnEnable()
|
|
{
|
|
runInstance = Run.instance as InfiniteTowerRun;
|
|
counterTextString = Language.GetString(token);
|
|
}
|
|
|
|
private void Update()
|
|
{
|
|
if ((bool)runInstance && (bool)counterText && runInstance.waveIndex != oldWaveIndex)
|
|
{
|
|
oldWaveIndex = runInstance.waveIndex;
|
|
counterText.text = string.Format(counterTextString, runInstance.waveIndex);
|
|
}
|
|
}
|
|
}
|