38 lines
621 B
C#
38 lines
621 B
C#
using System;
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using Rewired.UI;
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using UnityEngine;
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namespace RoR2.UI;
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public class MPInputSource : IMouseInputSource
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{
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public int playerId { get; }
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public bool enabled { get; }
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public bool locked { get; }
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public int buttonCount { get; }
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public Vector2 screenPosition { get; }
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public Vector2 screenPositionDelta { get; }
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public Vector2 wheelDelta { get; }
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public bool GetButtonDown(int button)
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{
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throw new NotImplementedException();
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}
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public bool GetButtonUp(int button)
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{
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throw new NotImplementedException();
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}
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public bool GetButton(int button)
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{
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throw new NotImplementedException();
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}
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}
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